
Has Steam saved PC gaming? Did PC gaming need saving in the first place? Goozernation thinks PC gaming needed a boost more then anything since everyone is turning to consoles as the "cheaper" gaming setup. Steam and other services such as GOG.com have provided this need boost.
Half-Life and Portal writer Erik Wolpaw has detailed how his team has been using Generative AI for research and development at Valve.

Valve has responded to New York Attorney General Letitia James' lawsuit against the firm, stating it does not believe that lootboxes in its Counter-Strike 2, Dota 2, and Team Fortress 2 games unlawfully encourage minors to gamble, adding it was "disappointed" to see the action go ahead despite efforts to "educate" the NYAG about virtual items since "early 2023."
PC gaming didn't need saving.
The only problems I have with digital distribution are these:
I can’t trade my games.
What happens to your games when a company changes their agreement? AKA EA says that if I buy my games from them I can always download. Then Origins poops up and now they say they can stop the download at anytime. And if I do not accept the agreement I cannot play my games purchased prior to Origin.
I have never been able to trade in PC games as far as I can remember, so not being able to trade in games on a platform like steam is a non issue for most people.
The second hand market is primarily console games and always has been.
AAAAAHHHHHH NOT another "PC gaming is dying , save pc gaming " fucking bullshiT!!!