100°

Timeless Classics in Gaming

In this day and age there are still some timeless classics in gaming. Games that can be played anytime and anywhere. To some the classics include RPGs, to other's the games are timeless Nintendo and Sega games. Here are a few examples from the long list that Goozernation has: Baldur's Gate, Final Fantasy VII, Power Stone, Mortal Kombat II, Super Mario 3, Chrono Trigger, The Legend of Zelda: A Link to the Past, Super Mario 64, and GTA San Andreas.

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goozernation.com
MrKingofVideoGames5237d ago

Of course we have the arcade classics as well- Galaga, Pac Man, Centipede...

puffkix5237d ago

It's definitely about those Playstation RPGs for me

kube005237d ago

Forgot about the arcades....

CanadianTurtle5237d ago

Well, to be honest, every classic game is timeless fun. Name any games on the NES, PS1, SNES, N64, Arcades, Genesis, SegaMastersystem, and 90%, I will be able to play days on days without getting bored. x)

sigh* you can never forget the classics.

60°

Final Fantasy VII 1997 Sales Reach 15.5 Million Worldwide

Final Fantasy VII 1997 exceeds 15.5 million units sold worldwide as of February 2026, reinforcing its legacy as the series best selling title.

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twistedvoxel.com
gold_drake11d ago

i mean, well deserved, its one of the best.

VenomUK11d ago

I’d love to know how many units have been sold of all the Final Fantasy VII franchise games, including the original, the remakes, spin offs such as Crisis Core, and mobile games Ever Crisis. I bet a fair few copies.

TheDreamCorridor11d ago

Modern day publisher be like: "Failed to meet sales expectations. Pivoting to live service."

aaronlif1011d ago

It's an absolute legend of a game. And I honestly really love how the remake trilogy is shaping up so far.

blacktiger11d ago

is the remake good if you didn't play ff7

Scissorman11d ago

this game was the reason why i bought a PlayStation as a teen.

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50°

Grand Theft Auto Relied on "Illusions" Over Simulation, According to Obbe Vermeij

The second part of GTA BOOM's interview with Obbe Vermeij where they turn from origin stories to craft. Specifically, how early GTA games created the illusion of life, and why that illusion still matters more than brute-force simulation.

50°

GTA III Started Before It Was Approved - Inside the “20% Rule” and the Bigfoot Myth

In an exclusive interview with GTA BOOM, former Rockstar North technical director Obbe Vermeij reveals how Rockstar North really operated and debunks one of GTA’s biggest myths.