
JTM Games had a chance to talk to Jay Van Beveren (HawkStar Jay), the Community Manager for StarHawk about StarHawk’s storyline, gameplay, features, additions and refinements to the WarHawk formula.
Playstation - "Join us in celebrating God of War’s 20th anniversary by looking back at the incredible journey Kratos has taken throughout the last two decades.
On behalf of everyone at Santa Monica Studio, we’d like to thank all of the fans who have supported us over the years. You are the ones who have made it possible for God of War to reach this milestone and we’re more grateful than we can ever express that you’ve given us the chance to keep creating.
As much as I love the new God of war saga, I really miss the scale and epic set pieces of the OG games :/
Thank you Mr. Jaffe. Few franchises stay relevant for 20 years. Thank you Stig, and Corey too

Shaz from GL: "There's a lot to love about Sony Santa Monica's modern God of War titles, but one aspect in particular feels worse than the franchise's past games."

From the cosmos to crash-landing back on good old planet Earth, come read through the best sci-fi-nastically games on the PS3
Starhawk over Warhawk?...... Dude, NO ONE should listen to you.
Odd choices for "best" more like you settled as these being the "best" that available to you at the time, cause a lot of these blow or were average to poor performers that ended up in bargain bin.
Missing too many great sci-fi titles here. The Void, The Resistance Series, Killzone 2 and 3, Enslaved, man.. there were so many, this is redicu-list.
Glad to see Resonance of Fate. Enslaved was pretty good too. I’m sure there are others nobody has listed but I’m too tired to try and think of anything