80°

PS3 gets web security from Trend Micro

These days even console are not safe from malicious websites. That's why, Trend Micro has announced a new total Web security service for the Playstation 3. In addition, there would be free "Trend Micro Web Security for PS3TM" to be provided as the first service built for a gaming system to block malicious Web sites using URL filtering combined with Web reputation.

mighty_douche6730d ago

then id expect to have problems.
the ps3 web browser is handy for check things out quickly, but i wouldnt use it for much else, the web belongs to the PC.

NeonSkull6730d ago

i use the ps3 browser all the time, normally i'll come down in the morning grab my pad off the table press the ps button, make a brew, then sit down on the couch and check out my usual round of website, its easy to use and i have a keyboard ready if i need it. I find it easy and fast and better than sitting in from off a lapop or desktop. i download all the podcast i listen to onto the harddrive. It does lack when compared to the pc but it is a lot better than the wii browser and i find it very useful. i dont play a lot pc games anymore so i guess the ps3 browser is just more conveinent for me.

wrote this reply on the laptop though cos i cant log into n4g on the ps3 but i can on the psp strange.

mighty_douche6730d ago

...,just saying that its obviously not to be used for some websites, porn/torrents/crack/patches websites like that.
but your right, for general web surfing it fits the bill perfectly.

FryTheSolid6730d ago

I thought that the only way to run code that is not signed by Sony on the PS3 is by installing other OS (cfr. Linux), and even then there are some limitations (no 3d acceleration...). Are all the viruses, worms, dialers, spywar etc. getting approved by Sony or something? I am not sure, but I think that the PS3 is the safest system on the net. Until the hackers find the way to run unsigned code, but it would be more probably used for piracy than to spread viruses.

It would be funny anyway to find out that virus makers find the security hole in the ps3 before the "backup" community :D

Monkeynator6729d ago

Many of the reasons browsers get updated today are due to security flaws. Whichever browser the PS3 browser is based on will have the same issues. Just because it is on the PS3 doesn't mean code can't run on it. The PS3 has Java, scripts, and we know the processor/environment (PPC, Unix).

Will I get some anti-virus protection for my PS3? Nahh, I'll rely on my firewall and the obscurity of the browser for now. There are easier targets than my PS3.

-SIXAXIS-6729d ago

Who actually uses the PS3 web browser? I know I don't so I don't need virus protection.

NeonSkull6729d ago

its not virus protection, it block sites that might contain viruses. i use the browser all the time, see my post above.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

Read Full Story >>
fortressofsolitude.co.za
italiangamer5d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde3d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy4d ago

And then MK1 killed it again.

DivineHand1253d ago (Edited 3d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

Read Full Story >>
eurogamer.net
Relientk775d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga5d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit4d ago (Edited 4d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19924d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga4d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac4d ago (Edited 4d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman4d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 4d ago
blacktiger4d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box5d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion4d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv725d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent755d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit4d ago

Floppy 😆
No pun intended

badz1495d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning775d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

Show all comments (30)
50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

Read Full Story >>
powerupgaming.co.uk
5d ago
phongtro123_com4d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde4d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.