
"A few years ago ended a movie trilogy (later followed by polluted fourth episode), which has left its mark in the collective imagination with its rhythm, the sense of adventure, humor and the dream environment, graced by a Harrison Ford star performer along with a plethora of excellent actors. The spirit of Indiana Jones can be found without too much forcing the Uncharted series, which ideally has delivered these key points in the form of video game and adding the fun factor when you need to have the ability of the player to take on the events firsthand.
"The irony of the main protagonists, a rhythm and a very tight technical sector / have devoted exceptional artistic creation from Naughty Dog in the Olympus of the best productions of this gaming generation, particularly from first to second chapter has been a dramatic jump in terms of direction, graphic design and conduct of the action.
"Here we are talking about 3 Uncharted: Drake's deception so that the task is not easy to confirm the good things seen in the past and must be confronted by a predecessor, who still holds the earliest POSITION in many respects, not least Technical. The result? Beyond the vote that you can already see in this review, is explained here in the thousands of characters to follow."
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

The Academy of Interactive Arts & Sciences (AIAS) is proud to announce that Evan Wells, former Co-President of Naughty Dog and one of the most respected studio leaders in modern game development, will be honored with a prestigious Hall of Fame Award. Wells’ induction will take place at the 29th annual D.I.C.E. Awards on February 12, 2026, at the Aria Resort in Las Vegas. Neil Druckmann, a longtime collaborator from Naughty Dog, will present Wells with his Hall of Fame Award live at the ceremony.
Neil Druckmann, the creative director of The Last of Us, is working on a new, unannounced game at Naughty Dog.
Wait I thought they cancelled a game? Or did they announce another project?
https://wccftech.com/naught...
Great review score.
So basically Uncharted 3 is brilliant.
Brilliant review!
They gave Uncharted 2 a 9.6. Uncharted 3 is doing great so far.
Another paid review