
DSOGaming writes: "Few days ago, we informed you about Dungeon Defenders’ 7.03 patch. Well, get ready everyone because Trendy Entertainment and Reverb Publishing released today the game’s next patch. Dungeon Defenders 7.04 fixes a potential losing-mission-unlock issue, assigns the console key from Tilde to F1 and increases maximum number of dropped items on the ground in missions."

The Dungeon Defenders Legendary Collection just launched today. The bundle features the original Dungeon Defenders (plus DLC), the time-bending Dungeon Defenders: Awakened, and the most recent entry, the roguelite Dungeon Defenders: Going Rogue along with gems for Dungeon Defenders II.

The Punished Backlog's Dylan Byrne writes: "I'm sure we've all been 'addicted' to a game before. Yet, while gaming addiction may seem exaggerated, the disease is not a fantasy: It's a dangerous curse."

VGChartz's Adam Cartwright: "The Vita has seen a larger than usual amount of cancellations due to its lukewarm sales and aging mobile hardware, and this topic is something I already looked at two years ago, but I've decided to revisit it given that we’ve seen a number of new projects stall in recent months (likely following the recent news that worldwide production has stopped and the console is now discontinued).
So what I’m aiming to look at in this article is ten of the more high-profile games which were either officially announced or heavily rumored to be coming to Vita that ended up never appearing, with an examination of what we knew about them, what they could’ve been, and what happened to them."