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The Beta Confusion

It seems the term “beta” is getting tossed around a lot as of late by developers, publishers, gaming press and enthusiasts, and it seems to be getting painted as being an elite privilege that only the crème de la crème are given access to.

Sure, getting to play games like Gears of War 3, Battlefield 3, or Uncharted 3 (What’s with the slew of third-game-in-the-series trends this year? Sheesh!) before they hit retail shelves is a cool bonus, considering early access to games used to be a press-only privilege. But are developers giving themselves and the testers, enough time to get accurate feedback and fix serious bugs before releasing to stores?

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brutalgamer.com
Ghoul5307d ago (Edited 5307d ago )

ok again,

its easy to explain.

CLOSED BETA :

indeph testing of a game with selected people that are known to report and search for bugs (not just play the game early without contributing any found bugs).
this stage is mostly in the last 6 months of a 2-3 year dev cycle.
found bugs are ironed out

OPEN BETA:

huge mass testing mostly to test highload impacts on multiplayer components nearly to launchdate. this ensures they have tested the infastructure of theyre servers to fix any problem due to masses of player hitting the servers.

Such tests can be done near to launch since fixes are relativly fast applied or upscaled

most open beta still ahve bugs that a closed beta have fixed allready since you got to get a release client with ms and sony wich takes months.

EARLY ACCESS:

This is something completl different, its a marketing thing to let people try your game.
mostly games that arent profen to have a high adaption rate since they entered the mp market not to long ago

Can you judge a game by its beta ?

not really, its more like a teaser what could be the game in the end, its that simple a beta is for contributers that want to shape the game and make it better in the end.

competitive games for example use this stage to fit the game to the esports community prior to launch.

Most FPS studios for example invite pro gamers several months prior to launch inhouse and let them test the game and take theyre feedback to make the product more user orientated and to fix design problems.

there my 2 cents
and yes i come from the games industry

Ghoul5307d ago

"Most FPS studios for example invite pro gamers several months prior to launch inhouse and let them test the game and take theyre feedback to make the product more user orientated and to fix design problems. "

to quote myself

this is the alpha testing mostly, all is there nothings fixed, and hugly buggy normally, in this stage changes are made on the fly to balance the game mechanics and systems.

after that you go in the beta
wich means all is in the game mostly everythign works and is designed gameplay wise, in this stage you do bug fixing and such

ArchangelMike5307d ago (Edited 5307d ago )

TBH, gamers (and journalists for that matter) who don't know the difference between a beta and a demo - have no business being in a beta to begin with.

Kleptic5307d ago

but at the same time...what difference does it really make?...

by the logic provided in this article...BF3's 'thing' could literally have been called an 'alpha' test...it was completely unstable...DID NOT have all the available features the release version supposedly will (more squad options, more on screen icons, differences to the mini map, a 'select' menu allowing you to call for ammo or health, etc.)...often had data loss and crashing...and was very buggy...as well as lacked polish and visual fidelity that the final version now appears to include...

The point isn't if someone knows the difference between a beta, a demo, or whatever...its more if a single person can sit down and play a test build of a title...and immediately realize how little or far the title has to go before being 'complete'...regardles s of what the developer and publisher are calling it...

any person that played more than 10 minutes of BF3's beta...should have immediately understood that it was a very old build...or the game was in serious trouble...recent previews and videos show that it was the former...not the latter...

DICE/EA made that assumption with BF3...and it clearly wasn't the case, especially media wise...and that is arguably only EA/DICE's fault...as they could have called it anything...and could have immediately said how old the build was, that they realized how soon release day was coming...and simply confirmed a day 1 patch for the changes...

but in the end...so what?...its done...its over...and recent footage looks immensely better on all 3 platforms...

I agree that people that don't understand the differences shouldn't be participating...as all that is really needed is constructive feedback, and those worrying about definitions obviously aren't focusing on that...a douche from a website played it, and spent the next few hours writing an article instead of on the battlelog forums...but thats another issue entirely...

Ghoul5307d ago

Great comment and adittion

ArchangelMike5307d ago

The beta has a purpose. The purpose is not to judge how far along the game may or maynot be, but to test server load and report bugs/glitches etc. I have never been in a beta test yet that did not have bugs and glitches... because that is exaclty the point of teh beta.

I have to agree though, that Dice should have made it clear at the outset that it was old code.

I recon they should release a proper demo to silence all the beta naysayers.

Kleptic5307d ago

The issue of when this beta was released has more to do with it using an entirely new engine...he comments about how well MS and Epic handled the beta of Gears 3 by releasing its test so far in advance...

doesn't work that way with brand new technology being coded for 3 different platforms...

Epic had a majority of their team working on Gears 3 for 3 years...on an engine that was properly optimized for the 360 half a decade ago...They weren't on the front burner at all in any development sense for Gears 3...

Dice?...pumped out BFBC2 less than 2 years ago...then released the multiplayer portion of MOH less than a year from BC2's release...ALL THE WHILE building a state of the art engine from the ground up...

we're lucky we got a beta at all...and that the game hasn't been delayed...I'll take a day 1 patch if it truly fixes things...over a 3 month push...any day...

TopDudeMan5307d ago (Edited 5307d ago )

I think in the case of battlefield, they got the whole beta thing wrong. I think the way they callously put out that shambles of a beta shows they really don't give a crap. They had a better build before the open beta went up... Why didn't they use that? It'd drive sales if what people were playing was good.

Okay, it's not really fair to judge a game by the beta, but people definitely will. I certainly have. Why would a developer with a reputation to keep throw out such an early build as a public beta? It just played bad. Did they not try playing it themselves before rolling it out for millions of people to play?

I know loads of people who were really excited for this game and now they're disappointed after playing the beta.

Anyway, that's what I think. I feel like this debate has been going on forever. Lets just see how it is when it's out, shall we?

ArchangelMike5307d ago (Edited 5307d ago )

Let me explain, cos it's gamers like yourself that I'm referring to. The Beta had to be submitted to sony and M$ for certification. It might then take them 4 weeks to certify the code etc etc. By that time, the dev's continue optimising and revising the code. They don't just sit around wasting 4 weeks, no they carry on developing the game. Hence OLD CODE.

It was a beta not a demo. It was to test server stability, conectivity, stress loads etc etc.

Be grateful that you got to be a part of that process at all.

Those gamers who say "it was a rubbish beta, I'm cancelling my pre-order" are imature gamers at best, douche bags at worst.

Ghoul5307d ago

4 weeks ????

It took us nearly 3 months some years ago
The beta is most likely over 3-4 months old on release of the beta

TopDudeMan5307d ago

Hang on, they have to submit it 4 weeks in advance of it going up? That I did not know...

Still, you have to wonder if they tried playing it, first. Surely there must've been a point where they were like, hang on, shit... We're gonna let people play this?

I think they'd have actually been better off just doing a call of duty and just not being ready for an immense load of players jumping online instead of testing it, and in the process, losing sales.

80°

Battlefield 3 Cut Missions From Campaign Detailed by Former DICE Dev

Battlefield 3's former Lead Designer has revealed that there were two cut missions from the main campaign

XiNatsuDragnel478d ago

I wish someone can get those EA game leaks to see all the cut content ngl

anast478d ago

Get rid of campaigns, move the game to mobile, and try to compete with warzone. They would save time and money.

Johnh5223478d ago (Edited 478d ago )

Bf4 was fun hope the new bf is just as good.

120°

15 Top Notch Single-Player Games You Can Complete in 10 Hours

For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.

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gamingbolt.com
anast784d ago

Good games for the $9.99 bin, you can get all of the Metro's for $10 in a bundle.

120°

Gears Of War 3 And Judgement Servers Are Brimming With Life Once Again

Gears of War 3 and Judgement servers have returned to their "updated" condition, adding several features, such as increased XP and more.

1046d ago
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KicksnSnares1046d ago

I currently play Gears 3 often, especially after the 60 FPS Boost. Gears of War is my favorite gaming franchise, and the Locusts are the coolest faction in history. Gears Judgment will always be a disgrace for not having the Locust in VS multiplayer.

AuraAbjure1045d ago (Edited 1045d ago )

GoW 3 and Judgement were the last installments before the series went woke and soulless. I'm level 50 in GoW 3 and LOVE it's multiplayer to death. It's just so crispy.