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70°

iD Software is working hard on bringing back console commands in RAGE PC

DSOGaming writes: "iD Software’s first patch for RAGE locked most of the console commands that a lot of PC gamers were using. As you’d expect, pretty much everyone complained to iD and it seems that a new patch will be rolled out that will actually bring back all of console commands to the PC version of RAGE."

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dsogaming.com
B00M5336d ago

Woo back from a 3 day ban!

Anyway, all I've heard about Rage on the PC is negative things. Have they patched the bugs yet? Wish there was a demo on steam.

john25336d ago

The PC version had mainly technical issues. From what I've heard, AMD has still some driver issues. Nvidia's cards run the game fine, though there isn't any SLI profile for it as of yet.

wallis5336d ago

Good:

Combat is awesome. Racing is awesome. Graphics can be awesome at times. Environments are awesome. Animations are awesome.

Bad:

Graphics are pretty okay most of the time. When they peak they peak like crazy but for the bulk of the game you'll be sat there thinking "so when's this super duper texture tech meant to kick in?". Not to mention texture streaming, piss poor optimization, no real graphical options. The obsession with 60fps went too far and they've severely limited the games prowess on PC. Also the characters aren't well written, the story's pretty mundane, it's ending is embarassingly bad, and it missed a real opportunity to combine its strong art direction with pacing to create atmosphear. It dedicates a cutscene to the awesome that is a comet but rather than give you even five minutes to wander an empty and desolate world it immediately goes "AAAAARGH OOGA BOOGA BOO!" and devolves into a mad max style world.

I loved Rage but the reason I'm left with more negative feelings about it is because I'm just so overwhelmed by the sense of lost opportunity. What Rage does well, it does well, but with a little more thought before hand they could have really made a mind blowing experience. I guess the biggest symbol of what's wrong with Rage is the fact they named the Authority... "the authority", and they named the resistance... "the resistance".

How lazy woud an author look if he called his main character "Mr.Mane Guy"?

john25336d ago

Totally agree with you wallis

B00M5336d ago

Does sound disappointing. I think the graphics look very bad, the textures look terrible from what Ive seen so far. Only at distances they look good. I was expecting John Carmack to deliver a masterpiece, gameplay wise and technically. Technically it doesnt look special at all, too much hype.

pctrollv45336d ago

yes the new drivers and patch fixed pretty much everything...there are still some really minor issues, but its working great now.

jriquelme_paraguay5336d ago

what is wrong this gen?

7 years in Development and they still finishing the game?

the same happen with GT5, KZ3... compare the Disc game Vs. the Patched Versions of the games...

Patches on Day one?

DLC announced before release the game?

WTF

evrfighter5336d ago

Just think. It's gonna be worse next gen.

110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin2374d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2527d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072527d ago (Edited 2527d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142526d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2526d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2526d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2526d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2526d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2521d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.