
Dark Souls is difficult, but it makes a lot more sense than most RPGs.

There are some video game locations which hit you right in the feels. Are these the most emotional places in gaming to visit? Jump Dash Roll counts down 9 destinations in today's feature.
Is the OoT screenshot a comp of hyrule field with the Windows Vista desktop layered over the foreground?

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

Before Elden Ring and Bloodborne, FromSoftware's talents for all things creepy and chilling gave Dark Souls an atmosphere unlike any other.
This feels like the epitome of a 'tepid take'. Dark Souls has always worn its gothic horror influences on its sleeve, it isn't exactly subtle.
I've been OK with realistic video-game deaths since Pac-Man.
You mean giant swords shouldn't be useful in small corridors?
I noticed that this game is the most realistic game I own. It really feels awesome to have my sword break because I kept smashing it on the wall. Most games have your sword go THROUGH the wall.
I've never played demon souls would it be worth getting b4 this and how big is demon souls ???
There is nothing realistic about it. Demon's Souls and Dark Souls seem difficult because they're both old school. The vast majority of games today are several times easier than in the past because we all have handicaps by default. Regenerative health, auto saving checkpoints, generous supply of ammo/health pickups, respawning at the same boss fight but with the boss' previous damage remaining..the list goes on. That doesn't happen in Souls. You die, you start over from the beginning, how games used to be.