490°

PSA: RAGE Side-Content Cannot Be Completed After Subway Town

In this Public Service Announcement brought to you by RealGamerNewz, find out what you can do to prevent having the side-content locked out of your RAGE play-through and when exactly this event is triggered.

Read Full Story >>
examiner.com
CrzyFooL5318d ago

Good to know, I'm not there yet.

omi25p5318d ago (Edited 5318d ago )

I literally just finished it. Word of warning try and get everything done before doing to many main missions after reaching subway.

*SORT OF SPOILER*

dont expect much of an ending

Parasyte5317d ago

That was the most disappointing part of the game. Everything else was amazing!

Boody-Bandit5318d ago (Edited 5318d ago )

Yeah CrzyFooL I found this out the hard way and I didn't create new saves, I kept over writing previous ones with newer saves. Now I am done the story missions and I can't get 100% completion unless I start the game over from scratch.

This is very irritating. The worst part is my mission log still tells me I have not completed the final story mission although I beat it twice already. There is no save feature after you complete the final story mission.

I'm so FRUSTRATED! I don't know whether to start over from scratch or simply move on to the next game. WTF id, I mean really this is horrible. I hope they can patch this somehow and get it out ASAP but I'm not holding my breath waiting.

I'm really surprised more has not been made of this. Do "most" reviewers even finish games? I would have to say no since no one is writing about this.

Thanks for taking the time to bring this to everyone's attention Hitman.

BTW
This is a serious issue but this game has many bugs and glitches. Hopefully they will be talked about soon and gone in to detail so id can fix those as well. Does id even have a testing phase or were they just in a mad dash hurry to get this title to retail.

It's such a shame too because this game showed such promise. I absolutely love the graphics, environments and most of all the gameplay mechanics that is so reminiscent of the id of old, but damn does this game need serious help and it needed it yesterday.

Blink_445318d ago (Edited 5318d ago )

This game is really fun, but it could have used a bit more polish and a few tweaks like you said about the save feature. Here's hoping that they come out with a patch soon to fix the horrible pop in, that's the thing that bugs me the most.

Human Analog5318d ago

Man, Why would you only keep one game save? If the game allows you save anywhere, and keep a list of saves, why wouldn't you? It sounds like the people who complained about fallout 3, and a glitch ending their game hours into it. On a game that big, you need to keep multiple save files. It is stupid not to.

True, it should be addressed, and it has no excuse. But us gamers need to start developing good habits as well. It would make the inevitable game bug, or glitch be less of an issue. And as we all know. No game is perfect. Especially on launch-day. So to be an early adopter we need to take some precautions.

cjflora5317d ago

Can you explain to me the logic of keeping multiple save files? I have never done this, and I'm curious as to why this makes me stupid...

eak35317d ago

I guess Human Analog you will never play Dark or Demons Souls as that only allows you one save file per character. I rarely use more than one save file in any game I play. I don't see the point in it, if I want to explore a different aspect of a game then I will try that on a another play-through.

milohighclub5317d ago

The logic of keeping multiple saves files is incase this happens.

Human Analog5317d ago

Well I guess I like to have options for when the inevitable happens. But hey, then I guess if I didn't, I could constantly complain too. It just seems like the consumers hold game makes to a perfectionistic standard that is kind of ridiculous. A game like Demon souls is great for it's premise, but, If something traumatic happens, then it's game over, and back to the beginning. I don't really enjoy playing the same parts over and over again just to prove a point. I like to get through a game, have fun, and move onto the next game on my radar. I just think that it's stupid to complain about things that A) we can't control, and B) can avoid by a simple save. Thats all.

+ Show (3) more repliesLast reply 5317d ago
Criminal5318d ago

Thanks for providing work-arounds.

iXenon5318d ago

This. I plan on buying the game soon. I'd've hated to have gotten passed this and find out I can't do the side missions

BigBonjourBob5318d ago

That's just silly, I want to be able to complete my games!

Blink_445318d ago

That's frustrating. Anyways does anyone know if you need to do all the side missions to unlock the 100% trophy?

admiralvic5318d ago

yup, but there are tons of things locked out by just playing too. Some missions have places locked out or cant be revisited.

Show all comments (35)
110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

Read Full Story >>
thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

Read Full Story >>
escapistmagazine.com
Fist4achin2351d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

Read Full Story >>
dsogaming.com
traumadisaster2504d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072504d ago (Edited 2504d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142504d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2503d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2503d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2503d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2503d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2498d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.