240°

RAGE: id, AMD, Nvidia “actively working” to resolve PC issues

Bethesda’s Pete Hines has said that id are working with graphics card manufacturers to resolve the issues plaguing the PC version of RAGE.

Read Full Story >>
beefjack.com
gravemaker5266d ago

Can't they do this BEFORE release? No? Morons.

ATi_Elite5266d ago

NO because it's good to get crash reports back from thousands of different PC configurations so they can pin point the problem and also find other issues to correct.

Dude seriously chill out it's not like you never patched a game a week or two after launch

Torinir5266d ago

Had there been an open beta for RAGE, we may not be having this discussion. Proper in-house QA testing prior to release may also have prevented these kinds of showstopper bugs from rearing their heads on release.

While I do agree that plenty of games have had week 1 and week 2 patches, I think on-release major crash issues are much fewer and further between than generic gameplay bugs.

evrfighter5266d ago

I'm usually with you ati but this is just downright embarrassing. Makes carmack look like a chump.

Orpheus5266d ago

Bro this din happen with doom , quake or wat ever. Well there were issues but this time its an unusual case ... guess wat. Carmack was too busy catering to the dino - tech toys.

But these truths are better not spoken in n4g othrwise u loose bubbles like me . Lost one today lol ..... i never knew console fans loved Crytek soooo much.

gamingdroid5266d ago

A lot of these issues don't show up until it gets to peoples hands. The fragmented nature of PC gaming is rearing it's ugly head.

A moving platform might give you the best performance, but only when it is working right.

Pay me now or pay me later!

kevnb5266d ago

Its screwed up on every amd card with any driver... that bs doesnt fly since we have apis to keep things standardized.

aaaaaaaaa5266d ago (Edited 5266d ago )

Me I'm hoping windows 8 sorts allot of these driver issues out if it does then i can start to enjoy PC gaming again because the past 2 years have been a bit of a joke

gamingdroid5266d ago

It won't, because the driver issue is related to the number of different flavors of graphics card out there.

It's not because of Windows itself....

kevnb5266d ago

It helps some, but its mostly amds poor opengl support in this case.

Zephol5266d ago

7 years development!!! 7 years!!

kevnb5266d ago

Amd cant ever seem to get opengl right anymore.

Johnny_Cojones5266d ago

Playing on an Nvidia card, and not having any technical issues, BUT I have to add that the environmental textures are really disappointing. Megatextures? O LAWLZ. 22GB installation, & game is still a mixed bag, visually.

ATi_Elite5266d ago

22GB....Gee Whiz!!

GTAIV w/ Icenhancer mod + real car, clothes, and weapon mods is that big...wait maybe 30GB!

Anyway i'm sure a Patch is gonna fix everything. I'm not buying Rage until they patch it anyway.

Johnny_Cojones5266d ago

Yeah, if I'd known, I'd have waited, obviously. It's not a huge deal, because I'm more patient than most, but it does make me worry a bit about Skyrim's PC release.

Ranich5266d ago

"but it does make me worry a bit about Skyrim's PC release."

Exactly. I'm so worried I'll get it for the PC and I'll run into shit like this. I'm already VERY disappointed with my purchase of RAGE, despite getting for the PlayStation 3. I'm full aware it was not going to be superior or whatever, but the pop-ins, the AI, the lack of story line, etc. It's just a totally bad experience that I was hoping the game would never be.

40°

Id Celebration 35 Years And Teases Future News

Id Software is celebrating 35 years and teasing new offerings in press release.

1nsomniac28d ago

At some point they surely have to bring us a new Quake!

60°

Next-Gen Xbox on Track for 2027 Release According to AMD

AMD has mentioned that the next-gen Xbox is on track for release in 2027, which means we might be in the final year of the Series X|S.

30d ago
KicksnSnares29d ago

Xbox is dead. How are they making another console? Fake news lol

fr0sty29d ago (Edited 29d ago )

They might think taking a crack at the PC/console hybrid approach might work out for them... but with PS6 delayed until 2029 at least, there went the power advantage that paying all that extra money was supposed to afford them once PS6 does launch. Also, releasing a console right now is stupid with RAM prices as high as they are. Either we're gonna be forking out $1200-1500 for this thing, or it's going to get downgraded. It costs over $700 to put 64GB of RAM into a PC right now because all the AI datacenters are buying up ALL the RAM.

Maybe a select few gamers will be willing to fork out that much $ for a system that is more powerful than PS5 Pro, but most gamers are only just now feeling like PS5 is hitting its stride and still has a few years of life left in it before we need to move on to a new generation. Plus, by the time PS6 does launch, RAM prices will be stablizing, so PS6 will be able to put much more of its overall budget towards a more powerful GPU and CPU vs. having to spend such a large chunk of the budget just on RAM like the new Xbox will, assuming it does drop next year while still in the midst of this RAM crisis.

Reaper22_29d ago (Edited 29d ago )

People said the same thing about xbox 360 launching early but it turned out pretty good. Microsoft's R&D is much larger and more cash rich than Sony's. They have the money to do it. One of the reason Sony is waiting because they arent ready to spend billions more on hardware and the PS5 is still selling and that would definitely hurt their sales. Plus they just released Ps5 pro.
The series x isn't selling well so for Microsoft its a good time to get ready for next gen. The next console from xbox is gonna be for core gamers and no matter when sony launches it probably wont have many advances over Magnus if any at all. Im confident it will be on par or better than the next Playstation. Even the series x does features that ps5 or the pro still cant do. Sony shouldn't of released the PS5 pro. Imo its not needed and underwhelming. They could of used what they spent on that for the PS6

salis84429d ago (Edited 29d ago )

First, no one actually said that PS6 is delayed.

The rumor started with Tom Henderson saying he thought PlayStation might consider delaying the PS6 due to RAM prices. He specifically did not say that he heard that they were going to delay it or anything like that, it was 100% speculation, and he never implied otherwise.

That said, let them delay it, the PS5 Pro especially with FSR 4 coming in the next month or so, will be more than sufficient. There isn't going to be any publishers, including Microsoft, willing to skip PlayStation's user base, especially when publishers seem eager to put games on Switch 2 which is a significant step down even from the base PS5. So, the idea that having more power is really going to shift things in their favor is extremely hard to believe.

Microsoft can make as many consoles as they want, the issue is convincing people to buy them.

Both the PS5 and the Switch 2 sold double the amount of consoles in December that the SX sold in the entire year of 2025. And I doubt that a super expensive co-pilot box is going to help them, especially if you look at the lackluster sales AI equipped PC's have seen.

29d ago
Eonjay29d ago

The next Xbox issaid to have 36 GB of memory so the price short from ram should not be as apocalyptic as a 64 GB kit. With the PS6 coming in with 30 GB, the RAM should not be what makes the Xbox cost so much more. Of course without Microsoft subsidizing the console the actual MSRPs may diverge wildly.

fr0sty29d ago (Edited 29d ago )

32GB of DDR5 still costs in the neighborhood of $250-300 for the super cheap stuff, $450 for the name brand. That's what entire consoles used to cost. That eats up a huge chunk of the budget that was supposed to be paying for the CPU and GPU, which means that the cost of this system will be driven farther north than previously anticipated, and it was already expected to be above $1k. Releasing a console in the middle of an industry-wide RAM shortage is stupid. Even GPU makers are scaling back production because of it, and focusing their remaining stock and production towards selling to datacenters. Some memory manufacturers have dropped consumer products entirely and now only make chips for datacenters. Nvidia is scaling back its consumer GPUs, no longer offering the super series of some GPUs, for instance.

For MS to pull the trigger now means releasing at a very risky price point against a PS5 that is simply on fire, even outselling the Switch 2 in many cases. It's coming at a time where the Xbox brand is at its weakest ever, and consumer confidence in the brand is at absolute rock bottom. Nobody wants to drop $1500 on an Xbox when they can play the same games on their PS5 Pro for half the price already, or even cheaper if using a base PS5. Only a select few enthusiasts will bother to fork out that kind of money... by the time this product reaches a price point where it can have mass-market appeal, the PS6 will be dropping... but by that time, RAM prices will be dropping, so PS6 will now be able to, assuming it does delay until 2029, invest more into upgrading its architecture over the previously released spec, invest in more RAM than the new Xbox will have, a better CPU & GPU, etc.

As for nobody saying PS6 will launch in 2029, nobody said it would come sooner either, not officially, at least. As of now all we have to go by are rumors based on internal information that could easily change at a moment's notice. Even the design of the chip itself could change as it has not yet entered into production. They could easily opt to include a few more CUs, more RAM, more CPU cores, etc. between now and when it does officially enter production. So, MS could drop a new Xbox now, but it wouldn't be wise, at all, for them to do so if they plan on even holding a candle agains the juggernaut that will be PS6. PS5 will most likely mop the floor with it due to its price point alone.

And that's assuming MS even gives the green light to start manufacturing the console to begin with. We'll see in the coming months if production even happens. Microsoft's shareholders damn sure aren't going to be willing to subsidize anything at all after they just dumped $100b into buying game publishers, expecting to see a ROI, and not seeing it anywhere near as fast as they'd hoped, which is why we're now playing Xbox games on PS5.

As for MS sitting on RAM, they are sitting on some, but Xbox is sitting on none. Microsoft knows good and well they will make far more money putting that RAM into datacenters than they ever would putting it into a console that is already at a huge disadvantage before it even launches, and has little hope of generating a lot of sales.

+ Show (2) more repliesLast reply 29d ago
Neonridr29d ago

It'll end up being a Windows based machine that utilizes an Xbox ecosystem as well to play their game library on. But you'll end up being able to buy games from places like Steam as well more than likely.

Would make the most sense honestly. Best of both worlds.

Agent7528d ago

Microsoft should just ditch Xbox and cash in on PC and PlayStation games, maybe even Switch 2. Apparently, they make a loss on hardware, so what's the point?

Reaper22_29d ago

How can this be? Xbox died already.

ApexLanding2329d ago

Some people never learn, and others are destined to learn the hard way, that's how.

Reaper22_29d ago

What's meant to be will always find a way. The next xbox is gonna happen no matter how much fanboys are still wishing for its death. The core fans will always be there.

mkis00728d ago (Edited 28d ago )

What Xbox was is dead. Long live Xbox. I mean Halo and fable are coming to PlayStation this year. Gears and forza are already there. I'm here for it. I will absolutely give MS publishing my money if they make good games.

29d ago Replies(1)
Elda29d ago

My XBOX Series X is my first & my last XB console.

Show all comments (21)
40°

DLSS 3.8 vs 4.0 vs 4.5: Ultra Performance as Good as Native 4K

NVIDIA rolled out the DLSS 4.5 update at CES last week, adding 2nd Gen Transformer-based Super Resolution technology for all RTX GPUs. The performance scaling varies wildly across the older (RTX 20/RTX 30) and newer (RTX 40/RTX 50) GeForce RTX lineups. We tested NVIDIA’s next-gen upscaling solution across Cyberpunk 2077, Black Myth: Wukong, Oblivion Remastered, and KCD 2.

Read Full Story >>
pcoptimizedsettings.com
MrDead52d ago

I've been surprised by this, the difference between 4 and 4.5 is very noticeable. It's almost completely or has removed that weird dark ghosting that you'd get in foggy games like Silent Hill 2... and Cyberpunk mixed with a high res texture pack is jaw dropping in ultra 4k.

Also if anyone doesn't know I recommend DLSS swapper, it allows you to inject the latest DLSS version into older games.

batiti9350d ago

totally useless since NVIDIA app release last year... It does force latest DLSS to global settings if you ask the app to do so.

MrDead50d ago

The NVidia app doesn't let you choose which version of, DLSS Frame Gen and DLSS Ray Reconstruction like DLSS Swapper does.

Goodguy0151d ago

Quite amazing. But, this does probably mean devs will depend on ai even more for their supposed optimizations lol.

Neonridr51d ago

no offense to AMD, but this sort of stuff shows that they are always going to be playing catchup. I guess Nintendo can take advantage of some of these features.

badz14950d ago

With the Switch 2? NVidia can easily lock their proprietary tech to their latest GPUs and the Switch 2 will be stuck on 3.5 for 5 more years at least

Neonridr50d ago (Edited 50d ago )

4 and 4.5 are available on 2 and 3 series cards right now. The Switch GPU is based on 3 series architecture, meaning it has access to some of those features. Obviously not as much as the higher end cards, but still some.

TheDreamCorridor50d ago (Edited 50d ago )

"Better than native."

Native 4K in nearly all games nowadays is actually native resolution with forced temporal anti-aliasing.

TAA smears and blurs frames together to soften jagged edges.

Of course DLSS makes games look "better than native" because native alone without any competent AA methods makes games look horrible.