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PC Gamers Raging about RAGE

Ironhammers: Today is that day that years of work on id Software’s new IP RAGE released in the US. Reviews appeared around the internet as the embargo lifted early this morning, but you may have noticed there’s not a review of the PC version around. Anywhere. Why? Well, it seems that for some reason Bethesda weren’t sending out review code for the PC version until release. It’s never promising when this happens, and always lead me to be a little suspicious as to exactly why this happened.

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ironhammers.org
iamgoatman5343d ago

Genius isn't it.

"PC Gamers sent into RAGE" would have been better, or perhaps "PC bugs outRAGEous" or maybe not.

sickbird5343d ago

they need to patch the console versions bad, the pop in is ridiculous. at least on the ps3 version.

theonlylolking5343d ago

And the graphics still are not impressive.

sickbird5343d ago

who ever disagreed with you hasn't played the game. The console graphics are nothing special, the textures are actually laughable to be honest.

MikEyG5343d ago

well they look pretty good from a few steps back but up close they suck and the sky doesn't move at all WTF?? id software made one shitty engine thats for sure

tmoss7265343d ago

I promise you it's probably not as bad as the PC version. http://www.youtube.com/watc...

Johnny_Cojones5343d ago (Edited 5343d ago )

The PC version needs some graphics options. It looks practically identical on my desktop (Core i7 2600k, GTX 590, 8GB RAM, BF3 beta drivers) and my laptop (ASUS G73SW-A1).

It runs smoothly, & it's actually pretty fun, but all environmental textures look like crap up close. Characters look pretty great, though.

I'd say the game actually looks a bit better on my laptop, because the screen is smaller, & the low quality textures aren't as apparent.

AAWELLS095342d ago

They say the BF3 drivers are clashing with this game so if your having any problems you may wanna look for a newer set.

ginsunuva5343d ago

See, id is so talented that they succeeded in truly connecting with the player's feelings.
They don't just portray Rage, they immerse gamers and influence their emotions by making players FEEL the rage.

People don't understand the point of the game: it's not just a post apocalyptic shooter, but a sophisticated, well-thought attempt at connecting to the player at a higher level.
Why do you think they called it Rage? Because those mutants are so raging angry?

IaMs125343d ago

Im not going to lie i laughed they way you put it how "They don't just portray Rage, they immerse gamers and influence their emotions by making players FEEL the rage."

Haha, it is annoying the issues the PC is having, it got better with the drivers but still it needs to be fixed. Id really like to enjoy this game fully without interruptions of lag, textures pop-ins, and then crashes when entering new zones.

Ninjamonkey825343d ago

Is it an ATI issue?

http://www.youtube.com/watc...

This guy using nvidia seems his is ok?.

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110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin2373d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2525d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072525d ago (Edited 2525d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142525d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2524d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2525d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2525d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2525d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2520d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.