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PC version of Rage suffering massive glitching?

It seems that the PC version of Rage is experiencing rampant glitches and bugs, as members of NeoGAF are complaining of issues. It seems that, as one NeoGAF user put it, "Seriously, if you are waiting on PC version don't bother right now. Something is obviously completely d---ed up on this build."

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strategyinformer.com
pangitkqb5338d ago (Edited 5338d ago )

Been hearing hints of this all over the web. Why would iD botch their game on the very platform that enabled them to be where they are today? This is very disappointing.

:(

Gonna be going with the PS3 version now.

meetajhu5338d ago

Only on AMD gpu's. Nvidia Gpu's are perfect. The Steam forums are flooded with ATI's users

badz1495338d ago (Edited 5338d ago )

Carmack is a Nvidia fanboy?

Ducky5338d ago (Edited 5338d ago )

^ ATI's GPUs usually suffer when it comes to openGL.

Usually have to wait for the devs to patch something, or for ATI to release a driver update.
There was a similar problem with Brink.

IaMs125337d ago

Yup, i have an ATI card and it is definitely giving me problems. After the 2nd AMD Rage driver it is running ALOT better. There is still slow texture pop-ins as well as glitchy graphics but otherwise it looks great and very very playable. Still sucks and sad though.

notimetobeidle5338d ago (Edited 5338d ago )

I've been experiencing screen tears in the menu and some texture lag (only if I turn faster than I normally would). There is nothing gamebreaking about my experience so far. It's still very playable and looks freaking gorgeous.

If anything, just give it a bit longer before you buy it. I am very happy with the PC version.

Edit: Playing with NVIDIA GeForce GTX 460, 4GB RAM, AMD Phenom 9600 Quad-Core, Windows 7 64-bit. Using the GeForce 285.38 beta drivers that I downloaded for the BF3 beta.

2pacalypsenow5338d ago

what settings are you playing on with those specs?

notimetobeidle5338d ago

The id Tech 5 engine for RAGE doesn't let you change the settings to the best of my knowledge. At least not through the menu.

I'm playing with the scaled settings that the game popped out for me. Oh and 2x AA.

gta_manic5338d ago

no setting, ID engine sets the graphics for you.

2pacalypsenow5338d ago

Yeah i just read that, it forces the game to be at 60fps so it will lower the setting to reach that , very stupid hopefully that gets patched i would rather have beautiful graphics at 30fps than muddy graphics at 60

pctrollv45338d ago ShowReplies(2)
Lionalliance5338d ago

Did they release an old build by accident?

zero_gamer5338d ago (Edited 5338d ago )

No advanced graphics options
Texture pop-ins
Screen tearing
Bugs and glitches galore
Yet another game broken on release

EDIT: I have read some of the thread at NG and found this amazing screenshot

http://i.imgur.com/ld3Mg.jp...

steve30x5338d ago

Wow that looks very broken lol

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110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin2367d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2519d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072519d ago (Edited 2519d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142519d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2518d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2519d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2519d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2519d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2514d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.