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Crytek: 10x Graphical Power Only Doubles Visual Fidelity

NowGamer: Crysis dev on processing power misconception.

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nowgamer.com
Orpheus5340d ago ShowReplies(5)
Orpheus5340d ago ShowReplies(1)
skyward5340d ago

I can believe it. Art direction is the only way to 'improve' visuals via effects/shaders. If we had 1000x GPUs we wouldn't know what to do with them.

Orpheus5340d ago

The CG movies use around 100~1000 million polygons , games today use around 2 million polygons. Ray tracing makes things 10 times slower if implemented today so there you have it.

200/2 * 10 = 1000 .. Your power has been utilized.

GamersRulz5340d ago (Edited 5340d ago )

I just have one question for you .

how many games have you developed sir ?

Autodidactdystopia5339d ago

I think he's just abandoning creator.
Cevat really needs to get his head out his A$$.

Anon19745339d ago

"You get better lighting slightly and maybe smoother pixels, but for an average Joe – not for hardcore gamers – that image will not improve a lot."

I've been saying this for quite some time. PC elitists make it sound like hi-end PC's are the only way to game, but that's simply their opinion. Your average gamer won't even notice, or won't care, about the graphical "edge" of gaming on a PC. That's why it's only for enthusiasts. For the rest of us, a visual bump in details, lighting, framerate takes a backseat to the reduced cost and convenience of the current console gen. And given that most developers don't have the resources to even push the consoles to their max - the advantages of PC gaming overall are rather questionable for your average consumer.

ProjectVulcan5339d ago (Edited 5339d ago )

I agree. Average joe consumers buy kinect games and wii consoles in their masses and couldn't care less about what a game looks like, or even if it plays that well instead of being shovelware trash.

However i consider myself to be a 'true' core gamer, along with i suspect- millions of other people, and probably everyone that visits this site regularly.

So it does matter to a large proportion. A large proportion CAN tell the difference.

When you look at the big multi format games and their graphical comparisons- in fact as i speak the leading article on this very site is a 1000 degree plus graphics comparison on the front page along with another 700 degree comparison......that tells me A LOT of people seem to care about this kind of thing. It tells me A LOT of people are interested in it.

So i am a PC gamer. Very proud of it. Love to see the best looking games and the cutting edge hardware. Anyone that claims it matters not then runs straight to the ever popular comparison articles clearly are telling porkies...

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40°

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."

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notebookcheck.net
50°

NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen

The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.

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pcoptimizedsettings.com
blacktiger45d ago

Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work

Smellsforfree45d ago

I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.

SimpleDad45d ago

Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.

There is definitely input lag there and artifacts.

CornholioX44d ago

It's commercial how they show it. Typical any company does that.

Goodguy0144d ago (Edited 44d ago )

Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.

40°

Is the AI Push in AAA Gaming Giving Indie Developers A Golden Ticket?

WTMG's Jordan Hawes: "With the advent of NVIDIA's DLSS 5 tools, and the whole debacle surrounding AI usage in AAA gaming, is this new push an opportunity for smaller studios to showcase they are the ones vouching for artistic integrity in the gaming industry?"

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waytoomany.games
Obelisk9255d ago

They already are. Indie studios are the only developers that constantly strive to publish innovative and experimental experiences. There has been little to no art in AAA gaming, with just a few exceptions.

Yi-Long55d ago

Indie-studios have been showcasing their creative superiority and bravery over AAA-studios/releases for a while now.

Personally. I have zero interest in AI slop in any of my entertainment, so regardless of what Sony, Ubisoft, MS, EA, etc believe the future is, I'm just not gonna touch any of that stuff.

blacktiger55d ago

Everything you said but for me MS is always the problem.

isarai_lee55d ago

One more thing in a long list of things that already give indie Games an advantage

Miacosa55d ago (Edited 55d ago )

In reality a dev having a simplistic tech statck does not really impact the end user experience. If the game is good and worth playing is what matters. In other words some cooks make care if 2 or 3 eggs were used to make a cake but the person eating it doesn't. And in the case of DLSS 5 the chef is soley responsible for the recipe and how its mixed together.