
Indie devs have big ideas and big dreams. Some of them also have big mouths…

Forza Horizon 5 has reportedly sold more than 5 million copies on PS5.
More reason for Microsoft to ditch Xbox and release on PS and PC. Imagine if Nintendo stopped faffing on with consoles, their games would reach eye popping sales, but they love control and that's losing them millions or billions a year. Mario Kart 8 and World on PS5 and PC, what sales would they hit?
Yeah it makes way too much business sense for these games not to be on PS and PC. If it's 300 million Sony got 90 million from simply allowing the sale of the game. MS need to get the development house in order so these games can come out at the same time that's when you make real big money
The way I see it, most racing gamers prefer playing on Playstation. It has been so since PS1.
As I said before, that Forza Horizon 5 would do well on PS5. So I was right

Insider Gaming has learned that the ongoing price increases in RAM due to the rise in AI could delay the next generation of console releases.
What is even the incentive of upgrading to the next-gen after this console generation we've had? Graphics are plateauing, prices at an all time high, studios skipping entire generations or simply releasing just one game for it...
Its a mess
Im good with next gen being pushed back to 27/28. It feels like this gen has only just begun.
Regardless of RAM price increases, I strongly believe there’s still a lot of potential left for the current gen. I’d be fine with at least 3 more years.
Whenever it comes out is fine with me. I still have backlog for the next year at least

It could be argued that it was the release of Forza Horizon on PlayStation, and not the news that Halo is coming to it, that heralded the real end of the console war.
Halo’s brand power has been on the wane for some time now, especially given the lukewarm reception to Halo Infinite when it was released four years ago. Every time a Forza Horizon game is released, however, it’s always up there as a legitimate Game of the Year contender.
This one will be special. I can feel they will put lots of respect to the environments and scenery.
I hope they go all out with the presentation since the last game was a cross-gen release.
I can't wait.
Best open world racing games ever. Cant wait to see what they come up with. Microsoft struck gold when they purchased them.🤘
why does indie developers complain. Tell their BS to a full time developer like Epic or Naughty Dog and are told to STFU mainly team meat and Don't make me get at Guillaume.
Indie devs are the blood of the industry. They seem to be the only one who are willing to make games that don't make since in the market. All the big namers just pull out their cookie cutters. When I become an indie dev I'm gonna stay an indie dev.
Anybody who makes XBLIG shouldn't even called a "developer," they use XNA for fsake on 360. They don't even get full reign over the system like real developers do and they don't have to meet those "requirements" like real developers for both systems, they're built in. You can do as you please with the controls as long as it's not stuff like "Press A to exit game while playing." because real developers have to code the games to do a certain thing for every situation like a controller becoming disconnected, loss of internet connection, etc.
You don't even make it on Xbox Live Arcade, haha! Yeah, there's some fun games, but none are great. Miner Dig Deep was fun. The Impossible Game, I made a game with Zombies In It, all fun and cool, but they aren't anything even close to real games by real developers, look at Mega Man 9 and Mega Man 10. Even the widely anticipated Breath of Death VII was garbage compared to even the first Dragon Warrior NES game.
Indie developers, while shouldn't be judged as a whole, haven't come close to being anything serious yet. If an indie game was actually good, they'd get onto the arcade and get a company funding them to expand it and finish it. Case and point? Retro City Rampage. It went from an NES project to somebody funding STRAIGHT to an XBL Arcade title as a real developer. I can't even tell you any indie games that have stepped to the next level, no indie developer is that quality at all.
Good ideas, just not something you bring to the next level of game making, because the talent isn't there 99% of the time. Most homembrew for older consoles is 2x the quality of released games during the system's life span, but the indies can't even reach 1/2 the quality of a game in the same category released by a developer. That's a big red flag to me.
Well when you look in the face of Overgrowth, The Binding of Isaac, Space Pirates and Zombies, Bastion, Blocks that Matter, Braid and many other titles, who the hell said XBL indie section is the defacto for indie games?
Get your shit straight since there are MANY titles that are indie, amazing and PC only.
And the only reason every indie titles doesn't look like Dice or Naughty God made it is because indie devs dont have piles of money to throw at a project. They are usually running part time on their project, with little to no budget and a passion for their culture so have some respect and maybe take it a bit further and try to make a game because u dont have a clue of the difficulties it involves.
PS: Using a pre made engine is to save money and time since building an engine from scratch is hard as hell.
I believe Mr. Guillaume is a certified xbot!.. Licking a$$ of Bill gates!.. if he don't like PSN then it's fine.. He's not the only indie developer.. There's more out there willing to support open platform of SONY