
Is NVIDIA 3D Vision for the elite gamer, or just anyone who enjoys fun and cool new tech?

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."
The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.
Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work
I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.
Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.
There is definitely input lag there and artifacts.
Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.

WTMG's Jordan Hawes: "With the advent of NVIDIA's DLSS 5 tools, and the whole debacle surrounding AI usage in AAA gaming, is this new push an opportunity for smaller studios to showcase they are the ones vouching for artistic integrity in the gaming industry?"
They already are. Indie studios are the only developers that constantly strive to publish innovative and experimental experiences. There has been little to no art in AAA gaming, with just a few exceptions.
Indie-studios have been showcasing their creative superiority and bravery over AAA-studios/releases for a while now.
Personally. I have zero interest in AI slop in any of my entertainment, so regardless of what Sony, Ubisoft, MS, EA, etc believe the future is, I'm just not gonna touch any of that stuff.
One more thing in a long list of things that already give indie Games an advantage
In reality a dev having a simplistic tech statck does not really impact the end user experience. If the game is good and worth playing is what matters. In other words some cooks make care if 2 or 3 eggs were used to make a cake but the person eating it doesn't. And in the case of DLSS 5 the chef is soley responsible for the recipe and how its mixed together.
Its for everyone and the best 3d tech out there as it uses active shutter at 60fps
It's very nice, and at first I thought it was amazing, but when I realized that on many games you need to turn off stuff like shadows or reflections for the 3D to work properly, in some cases you have to turn off multiple post effects just for the 3D to work so the game ends up looking pretty dumbed down.
In most cases I'd rather have a stunning looking game than a 3D one. There's also the problems of 2D hud, like in many RTS games the main cursor will be very hard to use, and in some FPS games the aiming reticule appears at totally the wrong depth making aiming awkward.
For the best results you need to play around a lot with depth and convergence but I dont think everyone will have patience for that. There are some games that look truly amazing in 3D though like Arkham Asylum, Starcraft 2, GTA IV and Just Cause 2.
I love it!! It makes Dead Space 2 a true living nightmare.
I love it!! It makes Dead Space 2 a true living nightmare. And if you are a fan of Left 4 Dead, it will blow you away!
I have been a fan of 3D since the "Magic Eye" days. I bought 3D Vision near launch and I was very excited to try it out. Fortunately, it was as good as I expected. Everyone I showed it to was impressed.
Actually, I have a complaint. After playing a game in 3D, playing it afterwards in 2D is just not that great anymore. When I play games on consoles I get sad and think to myself "I wish I could play it on my PC to play it in 3D". Thankfully, many games I like on consoles get PC releases, like Street Fighter IV, Assassin's Creed, among others.