
id Software are no strangers to success. Wolfenstein, DOOM and Quake made the genre what it is today, and utterly changed the way we play computer games forever.
At the recent Eurogamer Expo, the This Is My Joystick team were fortunate to interview creative director and legend, Tim Willits.

Id Software is celebrating 35 years and teasing new offerings in press release.

Employees at Doom studio id Software have voted in favour of union representation with the Communications Workers of America (CWA).
I hope the devs can break away from MS and take their IP's with them in the not to distant future. This entire consolidation and mass industry firings that MS has spearheaded has been nothing but a disaster for everyone except the already rich creatively bankrupt tw@ts at Microsoft.
MS is nothing but a drain on the entire gaming industry and every facet of it.
Good for them. With AI coming for their jobs and their new corporate overlords working overtime to replace them, it’s a smart move.
It won't be long before Microsoft lays off everyone in gaming and routes that money over into AI.
Time for everyone at Xbox to update the resume and start coming up with Indie game pitches.
The point of unionizing is collective bargaining. Sadly, I do not believe they have any leverage, which is likely why Microsoft isn't impeding them: The investment in AI is gargantuan. We're talking about a data center in Wisconsin that's about 200 city blocks. That is massive and insane.
QuakeCon 2025 is officially underway, with the largest LAN party in North America also being the place for exciting news for id Software titles. From the return of a keystone franchise in the FPS genre to updates for DOOM: The Dark Ages, DOOM Eternal and more.
Lol! Check the title: Tim Willets? What? Fail...