
Tash reviews Deus Ex and is so immersed we have to remind her the game isn't real.

Jason Schreier claims Eidos-Montréal layoffs are tied to a canceled original game not mentioned in the studio’s official statement.

Eidos Montreal has imposed another round of layoffs, announcing today that 124 employees have been put out of work. Longtime studio head David Anfossi has also left, although it's unclear at this point whether he resigned or was also laid off.
I guess we’re never getting another deus ex game. Or any game directly made from this studio.

One of Eidos-Montréal's cancelled projects, a Lord of the Rings title with a Telltale-like story, gets its first look, revealing the setting.
By the end of game you realize they are all the same character(except for Malik and Pritchard), a lying asswipe that tries to justify their selfish actions by saying they are doing what is best for humankind. The only difference between the characters is what agenda they are trying to push for their own selfish reasons. I wished one of the choices at the end of the game was for Adam to go "Fuck This" and kill every person that lied to him, betrayed him, or was involved with the attack at the beginning of the game.
If I had the misfortune of encountering these people, I would turn into Kratos.