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Top 5 Friendly Creatures in Video Games

Game-Flush: “Blasphemy,” you say! “A break from the traditional schedule?” This month will be featuring a double header of the Top 5 of the Month. For those of you who enjoy our bi-weekly articles, we apologize. But these two Top 5s needed to be done. Here is our first Top 5 of the Month: The Best, Cutest, Most Loyal, Adorable, Entertaining, Lovable Creatures in Video Games. Could be a pet, a sidekick or even a helper.

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jacksonmichael5358d ago

No Pokemon... Seems like an oversight. Nice to see Agro though.

Bard5358d ago

Eh, I don't really agree. Pokemon characters aren't video game characters anymore than Darth Vader is a video game character. What you call Lara Croft a video game character or a movie character? Of course a video game character. Just because they have video games about them doesn't make them list worthy. Just my opinion anyway.

good list though. I like it because it isn't a strokefest for old school games. A nice healthy mix. Except for the Mabari in the honorable mention. I don't get why people like those dogs.

5358d ago
Bard5358d ago

Ah, I always thought they started from the cartoon or the card game. I guess because I don't follow Pokemon I don't really mind lol

80°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

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CrashMania102d ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_101d ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda101d ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot101d ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania101d ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman101d ago (Edited 101d ago )

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown101d ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

Michiel1989101d ago

Copium like this is the reason they're in this position. Sony could do no wrong and when something did go wrong, it's never the corporate suits at sony who are to blame.....its either: devs bad or ms/phil spencer bad while their own backyard is on fire. This is the result of not caring what your fav company does just because another company does (way) worse and automatically condoning everything. I hope they can turn it around without having to fuck over their customers more because especially some of the games on ps1 through ps3 were absolutely amazing.

Can't really say im surprised it's gotten to this point although I didn't expect them to close Bluepoint who has always delivered stellar work.

1nsomniac100d ago

The devs didn’t pitch it. It’s already been discussed publicly. They had literally just started on a new undisclosed project they were still in the initial ideas phase when they were asked to stop and do GoW instead.

Extermin8or3_90d ago

Love the downvotes considering it's since become public knowledge that yes bluepoint DID infact pitch the god of war game. They also eventually pitched a Bloodborne remake but from software torpedoed the project, sadly.

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neutralgamer1992101d ago (Edited 101d ago )

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk77101d ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas101d ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

Reaper22_86d ago

Because of money. Most game studios need financial backing in order to develop games.

101d ago
MrNinosan100d ago

MM is most likely next to close down, and my guess it's sooner than later

FTLmaster101d ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning77101d ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

toxic-inferno101d ago

Precisely! PlayStation have a rich back catalogue that is screaming out for a talented team like those at Bluepoint to work their magic upon.

Such wasted potential. And a terrible thing to happen to those talented workers at Bluepoint.

Demon's Souls remake was the gateway to FromSoft games for me. I'd fully beaten Bloodborne, but had struggled to get into Dark Souls. Demon's Souls - as a launch title - showed me how these games are meant to be played.

Miacosa101d ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

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90°

Capcom says it wants Mega Man, Devil May Cry, and Ace Attorney to be 'core IPs' like Monster Hunter

Sorry if you were expecting Bionic Commando.

ZeekQuattro173d ago

Actions speak louder than words. Show me a new Mega Man game that isn't a collection of games I played yesteryear. If they can churn out some kind of RE game every other year they can make a new Mega Man entry. It's not like it's known for its deep stories.

Christopher172d ago

I can see DMC, but the others just weren't built for that without some major adjustments on how they're played.

lukasmain172d ago (Edited 172d ago )

If they make the right choices and right kinds of games, the Mega-Man IP could potentially be made into an animated film or streaming series like the success of Mario and Sonic. Surely that thought may have crossed their minds? Or am I being silly? I mean there is a lot more water to go under the bridge for them to even start considering that. But I used to be a big mega-man fan back in the day. I'd love to see it happen.

shinXseijuro172d ago

It’s being done on purpose just to destroy inafune . It’s some pride stuff on the inside .

blacktiger172d ago

all talk and if they launch it will cost $200

shinXseijuro172d ago

Just like the guys said . I’ll believe it when I see it . Even the shareholders are asking questions regarding Megaman . I don’t want to sound ludacris but I have a strong conviction that the heads at Capcom are purposely holding the Megaman IP down because of their grudge and spite towards inafune on some deeper Japanese honour code stuff . It’s deeper than we think . You can tell something isn’t right .

VersusDMC172d ago

Well i hope DMC is being worked on. Either a remake of 1 or 6 will do.

And bring back Megaman X. Either regular, command mission or make it a Metroidvania since silksong is so popular.

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140°

Kazuki Motoyama, Super Mario Creator, Dies at 69

The official creator of the Super Mario Bros. manga, Kazuki Motoyama, has passed away at the age of 69.

shambagamba201d ago

Fixed the headline for you...
Kazuki Motoyama, Super Mario _MANGA_ Creator, Dies at 69

ActualWhiteMan201d ago

Hold up....Isn't Shiggy the creator?

InUrFoxHole201d ago

No youre thinking Shiggy Marley.... I'll see myself out.

TheColbertinator201d ago

CBR are notorious for false and misleading headlines

jambola201d ago

And unfortunately n4g has 0 care for quality

walken7201d ago

I can't believe this post was put up 12 hours ago and is still on here.

thorstein200d ago

And yet you have not reported it.

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