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Sony's Claims Of Better Developer Relations than Microsoft Are 'Laughable'

Sony, earlier this month, let loose with a verbal barrage against Microsoft in an interview with IndustryGamers. SCEA's SVP of Publisher Relations, Rob Dyer, was reacting to news about Microsoft's Content Submission and Release policy, noting that "publishers are getting the living crap kicked out of them by Microsoft," and Sony isn't "demanding a pound of flesh in order for them to get a game published on our network."

But are the two platform holders really that different when it comes to publishing policies? IndustryGamers has been tracking commentary from game companies on the matter, but very, very few are willing to go on the record about Sony or Microsoft. One former Vivendi employee went into some detail, however, on the condition of anonymity.

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industrygamers.com
fluffydelusions5358d ago

Nobody really knows but developers who have published on both platforms.

donniebaseball5358d ago

True, which is why this report is interesting - shows someone in the business who's worked with both 360 and PS3.

dangert125358d ago

SONY never said they had better relations they said microsoft tactics could work In their favour and help build better developerations

mieko5358d ago (Edited 5358d ago )

OF COURSE you would think that this report is "interesting" donniebaseball. You work for industrygamers and submitted this yourself. You probably even wrote the whole damn thing. So why wouldn't you??

Shameless.....

Sunhammer5358d ago

Answer the following question in your own words. Please use logic and valid reason for extra points.

Microsoft highly restricts freedom and shuts down their own studios after they've bought them, putting them out of jobs with no money to support their families.

Sony acquires as many studios as they can and grants them each the freedom they deserve to make a good memorable experience for us gamers.

Which one do you side with and why?

Hmm, that's a tough one.

Gamer30005358d ago

@Sunhammer
i know his answer my friend
it is :.
"can i have a third option plz ??"

Blogz4Fanboyz5358d ago

lol this is going to turn nasty.

joeorc5358d ago

Here you are with this interview an you state this:

"True, which is why this report is interesting - shows someone in the business who's worked with both 360 and PS3."

come on really?

look at this statement:

"Our source continued, "Additionally, I heard a lot of horror stories about the PS3 dev tools, and our launch-title devs got absolutely no support from Sony itself when they needed it -"

the person who worked there in your interview said "I heard Horror stories"

Was he even working on that game for the PS3?
Or is he just blowing it out of his @ss?

Here is another thing

"Reflecting on his time at Vivendi, working in QA three-plus years ago, our source commented, "I'd say any comment by Sony that they have better developer relations or fewer insane hurdles is laughable. "

3 years ago?
what's he done since than on the PS3?
OR HAS HE EVEN WORKED ON A PROJECT FOR SONY AT ALL Since than?

I think this is the A:

""Again, things may have changed, but it still seems pretty funny to me that they could possibly try to call themselves always the better chance for small developers to get in, or some sort of indy safe-haven..."

Ever Hear of Indicade?

www.indiecade.com/

look under sponsorship who oh who pray tell is one of the companies that are sponsors that's right Sony.

DaTruth5358d ago Show
JokesOnYou5358d ago (Edited 5358d ago )

In 2011 Sony closed 3 studio's
http://www.kotaku.com.au/20...

Denver Studio-credits=Magic: The Gathering - Tactics, Apprentice

Seattle Studio-credits=The Agency
http://en.wikipedia.org/wik...

Tucson Studio-credits= PoxNora a online RTS, no ps3 game
http://corporate.station.so...

Sony closes projects at UK studios= they brought out studios an canceled Projects At Wipeout, MotorStorm, SingStar to focus on 1st party Studios http://technology.ukplurk.c...

-Devs from some of these studio's naturally had some negative things to say about sony, 1 in particular said: "I look forward to getting back to making games without the layers of corporate bureaucracy," -Dan Kopycienski, now a iphone/ipad game studio dev/founder

----------------------------- -------------------

In 2007 Micro closed FASA studio's-credits= MechWarriors, Crimson Skies, Shadowrun
http://www.gamasutra.com/ph...

In 2008 Micro closed Ensemble-credits=Ages of EmpiresI, II, & III( all PC RTS) Halo Wars for 360
http://www.gamespot.com/new...

In 2009 Micro close ACES Studio-credits= Flight Sims for PC, which have had dwindling sales every year and they hadn't released a game since 2006.
http://www.eurogamer.net/ar...

-Now I don't know where the notion is that only micro cuts studio's both restructure from time to time and unfortunately people lose their jobs, especially when they are not making the kind of games that will help the company in a changing market, as far as I can tell the only even noticeable games for those studio's is Shadow Run & Halo Wars, Shadow Run was a huge flop selling less than 400k since 2007, devs from Ensemble quickly created Robot Ent. and are still working with micro on future games http://www.gamepro.com/arti... Also note that many of micro's employees from those studio's were given jobs in other areas of the company.

-So as we can see its easy to make out 1 company as evil while pretending 1 is a Saint, truth is they both are just a business's with similiar but different strategies, while sony chooses to buy more studio's, micro chooses to buy more content from 3rd parties to keep overhead low, leaving them with more cash to spend and less likely they'll have to lay off studio's in the future who don't make revelant games. Naturally the studio's that have complained are just against micro's closed xbox live format and they see potential $$$ to be made, either way its evident devs like 360 as a platform and judging by game sales plenty of them are making huge profits, including indie devs, those that talk shii have their motives, lol.

ApplEaglElephant5357d ago

Sony buys alot of studios which will continues to make exclusives for years to come

MS "buys" exclusive. meaning they only get single exclusive out of it.

Result is that Sony has continuous source of exclusives while MS exclusives are drying up because they stopped "buying" exclusives.

phosphor1125357d ago

Sony's closing usually entail just removing the administrative structure of the company and reallocating their employees else where. For example, Studio Liverpool has been "closed" but almost all employees where merged elsewhere to focus on other titles.

skweejal5357d ago

My sociopolitical cousin is less needy for attention than you, eat a bowl of menthol flavored dicks, donniebaseball.

JokesOnYou5357d ago

@ApplEaglElephant, I didn't forget anything, READ my post more carefully and you will understand that when I say "they both are just a business's with similiar but different strategies, while sony chooses to buy more studio's, micro chooses to buy more content" -I'm acknowledge they are similiar in that both are enormous business that will sometimes have to make tough job cut decisions, while also acknowledging that they have different goals in terms of their studio portfolio. 1. Sony prefers to have a large amount of 1st party to differentiate their game catalogue with an assortment of games vs their competitors. 2. micro has said very early this gen that they are not interested in buying out new studio's to increase their portfolio, they are however really interested in paying for exclusive games/content from selected devs.

-I think this year is a perfect example of why micro strategy although different from past practices has some up side and down side...A. simply put they don't have to pay studio's light bills annually who aren't making hit games but are on the payroll regardless, B. micro is not sony the fanbase simply does not buy games like LBP, sure they want diversity but they get that through Live with indie/Arcade titles and the occasional full "niche" release but what drives 360 sales is hardcore shooters, RPG's, Action games, Madden, NBA games, and Racing....proofs in the pudding, early on for all micro's famous advertising when it came to "Viva Pinata" or anything casual(excluding Kinect now) it all fell on death ears, 360 fans simple dont play that= NO it needs to be a bigtime hardcore title and for the most part have a great ONLINE multiplayer component, thats who the 360 is and the kind of gamers it attracts, if you want a 100 wrpg's & games that dont have a large online presence 6-8mo after release then get a ps3. Now admittedly my view on psn is a bit skewwed 'cause I game 90% online with my 360 but generally speaking thats been my experience like when I'd play a random KZ2 game, just 5-6mo after I bought it, the online community was dead in comparison to 360's similar hype shooters.

@phosphor112 lol, Of course they call it "restructuring or realignment" and all kinds of other names, micro does the same thing, other than Donald Trump, nobody likes to say "You're Fired!"= its called PR, I'm not blaming either company, economy sometimes dictates but the fact is alot of people who worked there lost their jobs. It's funny 'cause you defend sony with a claim also true of micro, how about you actually read the links I provided....I can lead a horse to water but I cant make 'em drink.

Gamesutra link on FASA studios:
"Around half of the studio’s staff has been offered positions elsewhere at Microsoft Game Studios and the wider Microsoft structure, with the remainder leaving the company today."
http://www.gamasutra.com/ph...

Gamespot link on Ensemble Studios: "Microsoft said that Ensemble's "leadership team" will form a new, independent development house and has already entered into an agreement with the publisher to continue supporting Halo Wars post-launch, "as well as work on other projects with Microsoft Game Studios."
http://www.gamespot.com/new...

The Eurogamer link on ACES Studio:
Has a link from gamsutra source which talks about ACES being part of a much larger restructing, 6 employees retained to work on existing committments while the entire "Flight Simulator" team was let go.

pixelsword5357d ago (Edited 5357d ago )

Too laughable; didn't read.

Names, or it didn't happen.

He doesn't seem to work for Sony, MS, or Vivendi, so he has nothing to lose in doing so. I'm guessing that if his name was revealed, people at all three might have something to say about him.

coryok5357d ago

no it doesnt lol, claims by anonymous people are irrelevant. if you cant say who said it how does anyone know that it was ever said at all?

having an anonymous source is like not having a source. if you were writing a paper for something that mattered, lets take history as an example:
people cant just say world war 2 never happened because they knew a guy who knew a guy who was in the army and knows it didnt happen.

we need proof and an anonymous claim isnt proof, hell if anonymous claims are proof than i have six anonymous people sitting next to me who work as publishers in the gaming industry right now rebuking whatever was written in this article (yes, i dont even need to read it to say its wrong when i have a witness who you cant know that may have read it).

claims from anonymous people arent really claims, theyre just statements of what people may think are happening, which holds no actual power except for the inept, incompetent, or ignorant.

if someone cant be held accountable for the actions of what they say then their argument holds no water.

+ Show (11) more repliesLast reply 5357d ago
Prophet-Gamer5358d ago

Devs often come out saying MS has some really horrible policies and that SONY is far more open and welcoming. I don't how SONY's statements are laughable if there's actually devs that have said that (id, valve, Quantic, etc). Not to mention, many indie devs have also praised SONY. I'm just sayin.

SilentNegotiator5357d ago (Edited 5357d ago )

"One former Vivendi employee went into some detail, however, on the condition of anonymity"

Anti-ps3 sediment from....an "anonymous" game developer?? Oh my, how interesting; there has been a lot of "anonymous developer" Ps3 FUD lately.

I guess one website gives another the idea, and it just starts to spre....I mean, one developer decides to "speak out" and then another does. Yay for anonymous developers "revealing" the "evils" of Sony!

zerocrossing5357d ago

True, but not knowing about something never stopped people from mouthing off before.

Gamer30005357d ago

well.. since i own both consoles
one of them i play daily
and the other was collecting dust until last month

IMO
i will be with the company that give me games with the best single player and the best gfx on consoles
the name start with "s..."

+ Show (3) more repliesLast reply 5357d ago
Godmars2905358d ago

At the very least, there's no obvious "you can't put it on the 360" stories coming from devs.

Godmars2905358d ago

Because MS doesn't want a title that was on their own system. Has nothing to do with Sony even if it wasn't on the PS3.

Tuxedo_Mask5358d ago

@Godmars290

You said above, "there's no obvious "you can't put it on the 360" stories coming from devs," so I posted that article. You're right, it has nothing to do with Sony, it was Microsoft's decision to not let the developer put that game on the 360. Thus, I have provided an example that proves that your first statement was false.

Also, although Oddworld: Stranger's Wrath was originally on the Xbox, it is not backwards compatible for play on the 360. Other games have been remastered for the 360 that were previously released on the Xbox, like Beyond Good and Evil for example, yet Microsoft isn't allowing Oddworld: Stranger's Wrath to be released due to it being 2.1GB, a whole .1GB over their 2GB limit. If you have a defense for them not working with Just Add Water to find a way around this rule I would be happy to hear it.

donniebaseball5358d ago

You realize that Vivendi oversees Activision Blizzard...

raytraceme5358d ago (Edited 5358d ago )

yea you mean the same company that ruined the crash bandicoot, and spyro series?

Ryo-Hazuki5358d ago (Edited 5358d ago )

where do you get "oversee" from? It says they have merged...its like saying Enix oversee's Square or vice versa lol

ziggurcat5358d ago

someone related to activision s*** talking sony? omg that's something i've never heard of or seen before... /s

this "source" also wasn't even using correct terminology, so... double fail.

RedDragan5357d ago

No Ryo-Hazuki. You are completely wrong.

Activision-Blizzard merged with Vivendi Games after Vivendi bought Activision-Blizzard.

Activision-Blizzard/Vivendi Games are owned by Vivendi SA, or otherwise known as simply as Vivendi.

+ Show (1) more replyLast reply 5357d ago
RandomDude6555358d ago

My sources, who refuse to be named, has said that you are correct.

Protip: I don't have a source, as I just wrote it myself.

iHEARTboobs5358d ago

But it's on teh internetz! Must be true!

Boody-Bandit5358d ago (Edited 5358d ago )

cchum, can I quote you on that?
LOL! That was great!
+funny

RandomDude6555358d ago

Thanks, I'll be here all night!

Kotaku would probably accept it as a quote, so knock yourself out.

Boody-Bandit5358d ago (Edited 5358d ago )

"Thanks, I'll be here all night!"

And don't forget to tip your waitresses. And by tip I mean bend them over the table and gently slip the tip..... oh never mind, you get the point. Or at least she will. Unless of course your waitress is a waiter. Them give him cash, unless you prefer men to women. Not that there is anything wrong with that.

5357d ago
+ Show (2) more repliesLast reply 5357d ago
hqgamez5358d ago (Edited 5358d ago )

When will they become friends?

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai31d ago (Edited 31d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio30d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing30d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9230d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit30d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing30d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9230d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

Read Full Story >>
blog.playstation.com
33d ago Replies(1)
BeHunted33d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8533d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele32d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla32d ago (Edited 32d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk32d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay32d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 32d ago
Athlon10133d ago (Edited 33d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit32d ago

Its not the war. Its the RAM issue.

jznrpg32d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10132d ago (Edited 32d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14932d ago

Oh no...should I get the Pro now before the price increase?

70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay32d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn233d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers33d ago (Edited 33d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn232d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown32d ago

You don't really know how this works huh?

Profchaos33d ago (Edited 33d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay32d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay32d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac32d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger33d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300033d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde32d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood32d ago (Edited 32d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde32d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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