
RPG Site: We know - a lot of Japanese game publishers are getting better at bringing their games over to the West in a timely fashion. These days there's often only weeks rather than years between the Western and Eastern releases of major titles - but in spite of that there's still a handful of titles RPG fans will have to wait for if they want a Western release. We also know there's a handful of you lot who positively hate waiting.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
I've imported Type-0, Xillia and of course a Vita. 'Cause I suck at waiting.
NI NO KUNIIIIIIIIIIIIII. I need it forever.
Looks so good.
I guess for Americans, you can say we can import Xenoblade, because there's no chance that game is coming here anytime before the holidays...