
If the experience is too technical to replicate, why bother?

VGChartz's Adam Cartwright: "The racing genre has always felt like a perfect fit on handhelds, thanks to offering bite-sized sessions and being able to hide technical flaws behind blistering speeds and enclosed environments. It provides a large amount of variety too, from immersive sims to light-hearted kart racers (and my personal favourite, drift-heavy arcade racers!), meaning there’s usually something for everyone to enjoy.
Anticipation was high that the Vita would follow in the PSP’s footsteps as a handheld offering an unrivalled selection of racers, from muddy WRC titles to the clean racing lines of Gran Turismo. Beyond the initial months things didn’t quite pan out like this, but there’s still a nice spread of games available to cater to anyone’s tastes – and thanks to the addition of backwards-compatibility with PSP and PS1, the Vita ends up with possibly the largest selection of any console in the last 10 years, even if it's not all running natively on the hardware."
TeamVVV writes: "We put F1 2015 up against F1 2011 in our very latest side by side comparison video.
F1 2011 is running on the Xbox 360 and F1 2015 is the Playstation 4 version. We take a couple of laps at the floodlit Singapore, one of the jewels in the Formula 1 crown, and we are using the now dominant Mercedes.
F1 2013 is the pinnacle of the series. They newer ones are arcady and watered down
i had no idea that codemasters did a F1 game so that explains why it was so ahead of its time.
Team VVV writes: "To follow up on our recent F1 2011 vs F1 2015 video, we decide to go one step further and put four iterations of Codemasters' F1 titles side by side for comparison purposes and for a little fun too.
We have F1 2010 running at the top left for the Xbox 360, F1 2011 at the top right also for the Xbox 360, the bottom left is last year's F1 2014 for the Playstation 3 and of course F1 2015 running on the Playstation 4 completes the foursome in the bottom right video."
Because I want to drive a formula 1 car dammit!
Formula One: MarioKart Edition - now that's an idea. Maybe not a good one, but I'd like to play it.
"Could you imagine anything more dull" your just not the target audience. A lot of people enjoy racing a formula 1 car with it being hard to over take. Its fun to some. I do not like racing games but i can see the audience it caters for.
An interesting piece, but I think ultimately they try their best to balance as much simulation of the sport with entertainment.
It offers enough realism to make the game enjoyable. For example, if I was playing the career mode and I was on the 5th race of the season. I'm was traveling at 300kph and drove straight into a wall, chances are my driver would probably be dead in real life.
Obviously in the game I wouldn't want this to happen or else my entire season would be over and I'd need to restart again :)
Why?F1 2010 was one of the best racing title i played last year.