
Undead Labs ambitious title, Class 3, may be a long way from hitting consoles but we’re already getting some small glimpses at what the game has in store for us. The latest post from the studio’s website gives us some cryptic hints about what to expect in their vision of a post-apocalyptic world filled with zeds. All of which are cleverly hidden in a supposed diary from a post Z-day survivor.

What does it mean?
I´d played both State of Decay games and I can safely say that this teaser image has nothing to do with it.
New Next Gen IP? O.o
Why are they teasing a new game when state of decay isn’t even close to being released?? Let’s not pull a Bethesda and insomniac
Please focus on state of decay 3.. I’ve been waiting patiently lol
One of the comments is quite interesting:
Asked deepseek again with New images **"State of Decay 3: TEMPEST"**
(or "WINDS" / "STORM")
featuring:
**A survival system with up to 8 survivors** in a dynamic environment (floods, winds, resource scarcity).
### Key Elements Explained:
1. **"TEMPEST" / "STORM"**
→ From the repeated character **风 (fēng) - "wind"**, implying extreme weather as a core mechanic.
2. **Up to 8 survivors**
→ From **八 (bā) - "eight"** + **人多 (rén duō) - "many people"**, suggesting squad size limits.
3. **Dynamic Environment**
→ References to **水 (shuǐ) - "water"** (floods) and **风 (fēng)** (storms) signal environmental threats.
4. **Resource Struggle**
→ **米 (mǐ) - "rice"** and **木 (mù) - "wood"** hint at survival mechanics (food, building).

"Today we are excited to announce that the Undead Labs Studio Head and Founder, Jeff Strain, is launching an exciting new initiative."
Great to see that all of Microsoft's new studios are seeing growth now that they are a part of Xbox Game Studios.
A studio not headquatered in Washington or California? I..I need to sit down..
Now that the acquisition has slowed down, it all about heavily investing in the studios. We already saw great talent reaching Obsidian, Playground games. the initiative and the Inxile. Ninja theory in the midst of building a new studio in Cambridge and now undead labs are starting a new one.
The only studio that has been under the radar is Compulsion games.

As rumours of ArenaNet employee layoffs have been appearing today, Undead Labs sends a message of support and says that they will do everything they can "to help people find their next great opportunity" and that they will do "their best to coordinate" the job opportunities "with the entire Xbox Game Studios family".
"We’ll do our best to coordinate with the entire Xbox Game Studios family to ensure we have broad representation of opportunity within all of our studios."
Love my zombie games but I certainly wouldn't mind if they'd mature a bit. I'd love a bit more strategy and tactics to them.
I remember hearing about a game that was supposed to take place over 3 days and had you doing a lot of resource management, creating barricades to survive the night, food/ammo/gas runs, etc. That sounded really amazing...wonder what happened to it.