
The complete list of UK launch titles for OnLive has been revealed. Players have to shell out between £1.99 and £39.99 for individual games.

Dean Takahashi of VentureBeat writes: "OnLive has teamed up with British game retailer Green Man Gaming to resell subscriptions for OnLive’s cloud-gaming subscription service. The deal is the first of its kind in which a game retailer resells OnLive’s online bundles of games delivered via web-connected data centers, or the cloud."

With all the recent subscription services increasing in popularity including EA Access and PS Plus, The Game Fanatics decided to take another look at OnLive and how it could be the dark horse in the video game streaming race.
I still have onlive and compared to psn now it seems faster response time, and the ui is tons better. Imho.

Samit Sarkar of Polygon writes: "War Thunder, the free-to-play military MMO from Russian studio Gaijin Entertainment, is launching today on CloudLift, the cloud-based gaming service from OnLive, the latter company announced today.
CloudLift, which OnLive debuted this past March in open beta, is a subscription-based service that allows players to "lift" a limited selection of Steam titles they already own to the cloud, and then stream them to a variety of devices without needing to download the full game. Those devices include Mac- and Windows-based computers, as well as TVs and Android tablets. Because CloudLift is integrated with Steam, save games are synced across devices."
so no popular games then ie,battlefield 3 or older battlefield games,call of duty or fifa.not even in the coming soon list. strange way to open a console to the public i think.it at least needs the basics of such titles suuuuureeeely
I tried the beta, and even on my lowly 4Mbit connection it was better than I expected (a fair bit of artifacting, but no frame drops or noticeable lag).
I like the idea of OnLive, and it's a valiant effort - but until the catalogue really grows, and broadband speeds are high enough to minimise artifacts I can't see myself using it.
Also, I feel slightly uncomfortable shelling out for content in this way. I can accept spending money on digital stuff through PSN, XBLA, or Steam because I don't expect them to go bust any time soon, and the content still resides on my machine(s).
OnLive is asking the consumer to take a big chance... If the company goes bust that's the end of the content access.