
MMGN.com writes: While the news that Crytek are going to take over the franchise and produce a sequel is certainly exciting it is also rather worrying. If Homefront loses the qualities that we loved in the first place, it's destined to become yet another forgettable shooter experience and will seal the fate of this new franchise that is brimming with potential.

Xbox Series X's FPS Boost is game-changing when it works and disappointing when it doesn't. While frame rates are often consistent, many titles make concerning sacrifices. This lost compiles 20 FPS Boost games that make major sacrifices, detailing their drawbacks.
As someone with the Series S, it makes more of an impact there than on the X. From what i have seen, if the game already supported One X enhancements, then its best to just let it be on the Series X.
Great to have options I’ve gone back to playing dragon age inquisition and it runs superbly. Good article though detailing differences.
Wow, these downplaying articles are rife this week in the lead up to E3.
Funny how it is only this week these articles are surfacing, even though we knew about Series X not running upgrades from Xbox One X BC games months ago. As per article :-
"If a game doesn't run at a stable performance level, the Microsoft backwards-compatibility team can't adjust game settings or resolution to best reach the target frame rate."
Well yeah, you can not change some other developers game code, only they can enhance their own game via next-gen patches.
There is even one now on how Gamepass for PC is "broken".
Wonder what we will see next? We have had Xbox not making any money on any console ever, gamepass for PC is broken, FPS boost has lackluster upgrades, xbox division is being ran in the red at a consistent loss, gamepass has never been profitable, all in the lead up to Xbox and Bethesda's E3 showing.
Funny times, roll on E3 for me, can't wait.
In short :-
All 20 games on the list, are running at Xbox One resolution with FPS boost enabled, instead of the Xbox One X enhanced versions resolution.
This is a known issue, even when running the same games through the BC program.

A secret Timesplitters 2 port was hidden in Homefront: The Revolution and a team of people have finally worked out how to unlock it.
Still have my PS2 copy, and a multi-tap with my PS2 for 4 player split-screen.
"Unfortunately, there's no info on how these codes might work on the PC version of the game, although it wouldn't be surprising for someone to figure it out in the near future." I wonder if the same codes would work if you plugged a controller to the PC.

We've known for years that Homefront: The Revolution hides an arcade cabinet where you can play a couple of levels from TimeSplitters 2. Now, evidence has come to light that the entirety of TimeSplitters 2's campaign was designed to be fully playable in native 4K.
I really dont see what sets this game apart from COD or Battlefield.
I reached the part where you hide underneath a pit of dead bodies and I could not play it anymore because I am sick of FPS that all feel the same.
I'm going to be honest here. I don't think anyone saw this coming.
That said, I also hope that crytek can tell a good story with homefront 2 to match their visual prowess.
I found homefront lacking in the visuals department and i think crytek are certainly the ones who can fix that issue.
Is Crytek the right fit? I suppose we won't know until we see some gameplay. That said from a visual standpoint crytek definitely is a step in the right direction.
The best thing about Homefront is the way the MP maps are designed, you get those great chokepoint battles and a real back and forth style of gameplay.