
In the past few years the trend for releasing classic old games in shiny new HD has risen dramatically. So too has the release of prequels to classic series like Halo and Deus Ex been on the rise. So why is the gaming industry taking us back to the start of the last generation of games? Is it a step back in development or a way to remember better times?

In my Tomb Raider iOS review, I look at whether or not the game runs well enough on mobile to justify parting with your cash.

The new Tomb Raider game shares the same “universe” as the live-action Amazon Prime series starring Sophie Turner as Lara Croft.
how the tables have turned, went from making a movie about a game to making a game about a movie/show

Tomb Raider: Anniversary joins PlayStation Plus Premium.
Looks like I'd have to upgrade to premium. Tomb Raider: Anniversary was my favourite game. It's great to see it now available on PS4/PS5
I like that we got tomb raider anniversary however only one new game in the premium tier is a poor effort after so many meh months of classic additions
Many devs can't risk spending a lot of money on new IPs, so they're going back to old ones.
Like Godmars290 said, a lot of them are playing it safe. Proven formula creates limited risk. Also, a lot of HD remakes are in preparation for sequels/future titles such as ICO/SoTC for Last Guardian. Its an expensive but effective marketing tool.
Funding for the next IP or sequels.
Okami HD for Vita would be epic.
or Okamiden port on the vita would be heavenly.
Personally I welcome some of the remakes like Persona 4,Final Fantasy X,Metal Gear Solid 3 and Halo.Those games symbolize the creative flair that the industry once had.However I know they are cash-ins and offer little to gamers now.
Basic business laws:
Give what consumers want = $
Do you really think the CEO's and people in charge of it all were like, "It would be uber cool to see an HD 3D version of chrono trigger.....OMg OMG make it make it!!"