
PlayDevil recently saw Suda 51's latest title:
Here is a snippet:
"It was nearly impossible for me to tear my eyes from Lollipop Chainsaw after demo began. Though a rather straightforward third person action combat title, Suda 51's over-the-top style oozed from every moment of the short gameplay video, with a visual flare that fans of the director will instantly gravitate to."

"Romeo is a Dead Man’s story may hint at the semblance of some noir revenge tale, pulp Sci-Fi, or grindhouse absurdity, but it’s the formal delivery (whether editing, visual style, combat cadence, UI or audio) that largely shapes the experience. Throughout the game, you are clearly working towards a goal, however, the journey is far more attractive a proposition than the destination."
Read on to make sense of one of the biggest sensory overloads of the year so far

Gamer Social Club interviews the visionary punk game director Suda51 about his studio's newest game, Romeo is a Dead Man.

Romeo Is a Dead Man pushes Suda51's distinct style into a new universe, but the creator is already thinking about his future games.
Lollipop Chainsaw is one of the few must-haves of next year for me, the only question, for me , is will it be even more entertaining than his latest title, Shadow Of The Damned"?
Chances are yes!!