
ATemporaryDistraction.com: "If you’ve played through the demo, you probably won’t be expecting Driver: San Francisco to be a particularly good game. You’ll most likely be baffled by the shockingly high review scores that began to emerge during the week of release. That was my experience, too, so you’re not alone. The car handling felt far too unwieldy and seemed impossible to get used to, which is the death knell for any driving-based game. Ubisoft Reflections take those low expectations and hurl them at a concrete wall at 120mph, and if the demo dropped the player at the peak of an impossibly high learning curve with little room to manoeuvre, then Driver: San Francisco proper is like getting an extended, joyful, pacey masterclass lesson in adrenaline-pumping driving from the world’s best trainers. One of the most unexpected and welcome surprises of the year, Driver: San Francisco is, if not a solid, punchy contender for the Burnout throne, undoubtedly the best damn stop-gap title we’ll see until Criterion Games get off their asses."

Game Designer Andrew Willans looks back at Driver: San Francisco’s legacy.
Now we get The Crew games instead 🙄
Would love and much prefer a sequel to this.

Ubisoft seems to have teased a new Driver game, with the company's CEO pointing to various projects being in development.

Immersed Gamer writes: "Ubisoft came out with the announcement that some of their classic titles are shutting down their servers. While this is not entirely surprising, the next bit is quite shocking. As Ubisoft states in regard to many of said classic games, “additionally, the installation and access to DLC will be unavailable”.
The wording is a little vague, so the actual paid DLC could be safe. But it doesn’t change the fact that multiplayer modes of Assassin’s Creed Brotherhood, Rayman Legends, and Driver San Francisco will surely be missed. Especially since no alternative exists in many of those cases. This happens to unveil right next to our story where I essentially beg Atlus to port SMT to modern consoles alongside Persona.
Seems like videogame preservation is on the down-low…"
And you want us to go all digital? This is the bull sh*t that makes me apprehensive to an all digital future. You corpo guys don’t understand game preservation or it’s importance.
Companies who withdraw support should be legally made to patch games to enable the 'owner' to create and host their own MP lobbies. This is theft