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Did the 3DS just become a Wii U controller?

With the newly announced Circle Pad expansion, could the 3DS be your new Wii U controller?

waltyftm5368d ago

Nintendo 3DS uses, Shoot itself in the foot
It's super effective.

Best5368d ago ShowReplies(2)
CaptainMarvelQ85368d ago (Edited 5368d ago )

waltyftm uses lame reference....TWICE
and it sucks

Gray-Fox-Type05368d ago

Ninteno are looking bad...wii u could be worser...

Shok5367d ago

You're grammar couldn't be "worser"............

fatstarr5367d ago

your* but I know what you mean.
im the last person to correct some 1 but

still get the agree from me.

darthv725368d ago

nintendo had more support for the 3ds in the wii-u than they did for the wii. I always wondered why they didnt include more direct control of wii games via the dsi. The download station function of the wii and ds could have been used to effectively control games if done right.

Now with the wii-u, I would like them to have that option of using the 3ds (or dsi) as an input controller for games. I have the same expectation for sony with the vita and control of ps3 games. Not the remote play but actual direct interface as an optional control scheme in the game itself.

PCE5368d ago

Nintendo is definitely going through a f***ing identity crisis. First they price it at 250 now the lowered it down and give early adopters stone-age NES games we've already own. Then we have this attachment that places the second circle pad at a very uncomfortable location and turns the 3DS to an eyesore. What's next Nintendo? A 32x-like addon that adds Wii-U horsepower to the system that makes it thrice as thick?

TacoTaru5368d ago

Yeah, I don't know which is worse, Nintendo's give away games that everyone already played or Sony's give away games (for the PSN debacle) that everyone already played. In either case it didn't cost either company anything to do it. meh...

PCE5368d ago

I have bought none of the Sony's games in their giveaway previously so I am happy with Sony. Plus all these games are from this generation while Nintendo's games are from previous generations. They could've easily given us unreleased downloadable 3DS titles instead, or even a voucher for retail games.

Seferoth755367d ago Show
banner5368d ago

nintendo dropped the ball with the 3ds, lets see if sony can pick it up..

PCE5368d ago

I wouldn't go as far as saying the 3DS is doomed. I believe it will succeed, but this identity crisis is ridiculous. STICK TO WHAT YOU HAVE ALREADY RELEASED YOU DUMBSH!TS. You should have thought about the second circle pad a long time ago.

mike1up5366d ago (Edited 5366d ago )

You gotta good point there. Nintendo is announcing a "remodeled" 3DS this year. All i can think is, thank god i havent bought one yet. With the small game library and the buzz about people getting sick from 3D effects, ive been really hesitant to bring the 3DS home.

I will, however, definitely pick up the newer model. With 2 circle pads and triggers, Nintendo would have to be insane not have it as an optional WiiU controller.

DA_SHREDDER5368d ago (Edited 5368d ago )

can't wait to get my full purchase price of $250 for this next year when my warranty runs out and my story warranty kicks in and just trade this in for the ps4 for WiiU. This was a total kick in the nuts from Nintendo to me, and if it wasn't for Dragon Warrior X, I wouldn't even be buying a WiiU, I still might not if the wii version has a decent online mode.

Show all comments (26)
70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay21d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn222d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers21d ago (Edited 21d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn221d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown21d ago

You don't really know how this works huh?

Profchaos21d ago (Edited 21d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay21d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay21d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac21d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger21d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300021d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde21d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood21d ago (Edited 21d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde21d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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40°

FuRyu's Exstetra RPG Gets HD Remaster on Steam in English This Summer

FuRyu revealed on Friday its Exstetra fantasy role-playing game is getting an HD remaster that will launch this summer on Steam.

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animenewsnetwork.com
40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.