Getting around the city of Steelport can be a fairly daunting task. With civilians all over the sidewalks, enemy gang vehicles driving through the streets, and some pesky policemen always there to stop your fun, it's not a simple task to just plop a vehicle down in a brand new city and have it feel right. A handful of designers at Volition, including David Bianchi, have gone to great lengths to not only improve on what the fans enjoyed about driving in Saints Row 2, but finding new ways to keep pushing the fun, non-stop, over-the-top gameplay that the entire team has been working towards since day one of this project.

GF365: "We all love experimenting with character creation to make unique protagonists. These are the games with the best character creation systems."
Slightly disappointing game but Wo Long had a good creator. I was impressed by Oblivion back in what 05, 06? But the worst i have ever seen, clearly, Valheim.
Honestly the one I remember being easiest and flexible enough to make any character I imagined was the PS2 WWE games, and Saints Row 2. I did really enjoy Dragons dogmas character creation too
Lol CP 2077 is one of the easiest and less detailed editors around. It's all a mish-mash of presets.

GF365: "Whether it be style, speed or firepower, these rides are sure to satisfy. Here are our picks for the ten best vehicles in video games."
The Suzuki Escudo Pikes Peak from the Gran Turismo series
Nissan Skyline from Need for Speed Underground
Motorcycle Steamroller from Dead Rising 3
And finally a car you never drive but saves your ass over and over : Honey Badger from COD MW2
I was thinking of Mad Max. That V8 felt really good to drive around in, especially with upgrades.

In a recent podcast with Wassup Conversations, Scott Phillips the director of many games such as Immortals Fenyx Rising, Assassin’s Creed Odyssey, Assassin’s Creed Syndicate, Saints Row The Third and Saints Row 4 talks about behind the scenes of those games.
Wheres the dev blog. All I saw was a video of cars etc but no info on whats changed.