
John Parie of ThrityNerd.com writes, "Right on the heels of Ubisoft’s ill received, always-on Internet connection implementation of their DRM in the PC release of Driver: San Francisco, It appears as though Ubisoft’s first venture in to the realm of Uplay Passport requirement for online play maybe fraught with troubles. A number of people we have spoken with have failed to be able to redeem their Uplay Passport code that was included with their copy of Driver: San Francisco for Xbox 360."

Insider Gaming - "Ubisoft has cancelled yet another game, this time ending development on the Animal Crossing-inspired title Alterra."

HALIFAX (April 14, 2026) – Laid-off Ubisoft workers in Halifax have voted overwhelmingly in favour of a settlement with the video-game giant. The terms of the settlement, including the compensation employees will receive, is confidential.
I can't sit here and act like I know these workers financial situations. And I'm sure nobody wakes up WANTING to go to court. But for the sake of the industry, I wish some of these types of cases made it to trial.
Settlements allow companies to continue to do whatever abusive practices they do. While the trials (should the company lose) would actually force real changes for the better.
But again, I'm not in these workers shoes and I can understand them not wanting to risk it.

Two-day event includes exclusive reveals, trailers and playable games on show floor.
[Update] It appears as though Ubisoft has resolved the missing Uplay Passport issue by making the passport, normally 800 Microsoft Points, available for free. Users just need to select the purchase option from the Uplay Passport option in the Extras menu of the game. We still don’t have any official word from Ubisoft as to if this is a temporary or permanent fix to this situation.
Ubisoft's DRM screws paying customers again.