
For many, Tetsuya Mizuguchi needs no introduction. For others, he does. It's not surprising – ever since he made his name working on the original SEGA Rally for the arcade, Mizuguchi-san has been one of the industry's most revered cult game designers. You have him to thank for games such as Rez, Space Channel 5, Lumines and Meteos - games that the mainstream gamer may have missed, but trust us when we say we highly recommend them. To play them gives you such a sensual cocktail of aural and visual pleasure that you may never wish to cease drinking.
Soppy metaphors aside, Xbox 360 owners will be treated to Rez HD very soon, while Every Extend Extra Extreme was released on October 17th - both are games that will be released onto Live Arcade. SPOnG managed to catch up with Mizuguchi-san to learn more about his career, inspiration and playing games while zoned out on the couch.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.