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Game You Might Not Have Played: TIME COMMANDO

Time Commando is an action-adventure computer and video game developed by Adeline Software and published by Electronic Arts in Europe, Activision in America (United States and Brazil), and Virgin Interactive (PlayStation version) and Acclaim Entertainment (Sega Saturn version) in Japan.

It was originally released for the PC on July 31, 1996 in Europe, United States and Brazil, and was later ported for PlayStation and released on September, 1996 in Europe, on September, 1996 in the United States and on November 15, 1996 in Japan. A Sega Saturn version of the game was also released in Japan on March 5, 1998.

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theplaygamer.blogspot.com
Voxelman5373d ago

This is a game I have played

biddern15373d ago

nice to hear, a'm a fan of playing old video games

Voxelman5372d ago

it wasn't old when I played it lol

Hellbound19785372d ago

I had this game...It wasn't that good apparently or I would still have it. It had to go along with games like Spawn: The Eternal (Shudder).

biddern15372d ago

Time Commando is a much better game then Spawn the Eternal.

XeoZin5372d ago

Uhh i had this game too. I completely forgot it untill i saw the video hehe.
As far i remember it wasnt that bad.

KentBlake5372d ago

I played this one back in the day and finished it. The only thing I remember is that I liked the game until the last stage, which sucked (but I don't remember how it was at all).

biddern15372d ago

the last stage to me is the easiest.
i have the full gamplay on my blog. just hit the link.

30°

Tickets go on sale for consumer event IGN Live 2026, returning to LA on 6 June

Two-day event includes exclusive reveals, trailers and playable games on show floor.

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gamesindustry.biz
30°

Sega responds to concerns after recording $200 million impairment write-down for Rovio

CEO Haruki Satomi said Sega will "take these lessons into account for future initiatives"

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gamesindustry.biz
50°

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

71d ago Replies(1)
peppeaccardo70d ago

When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!

badz14970d ago

cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

HyperMoused70d ago

TTK for BF employees needs adjusting