
Here at SebSpot we decided to take a moment to shine a light on some design choices in games that just didn’t jive with us. The following is a list of elements that left us frustrated, disappointed, annoyed, or even just confused. We welcome any input or rebuttals that you have to offer, but just remember that we still loved a lot of these games. In some cases it’s the sheer amount of time that we spent with these titles that brought the questions to the surface.
Games Included:
Fallout 3
Castlevania: Harmony of Despair
Mafia II
Guitar Hero: Warriors of Rock
From Dust
Rock Band 3
Bioshock
Bulletstorm
Call of Duty
Silent Hill Homecoming
World of Warcraft
Star Ocean: The Last Hope

This is an unusual pairing but Zillow now offers tours of player housing.
The four-part Blizzard Showcase will reveal “what comes next” for each series…

A 12.0.1 patch will bring more changes after this week's Midnight expansion prepatch made dramatic changes to mods, character classes and the game's UI.
Fallout 3. Level Design was great imo, but the character designs were crap. The way they moved was terrible.