
Cultivating a fully social MMO will be the biggest problem facing MMOs on console, according to Guild Wars 2's global brand manager Chris Lye.
Speaking to VideoGamer.com, Lye explained the ArenaNet team have tested the waters of a Guild Wars 2 console port.
"We've dabbled with console. It isn't an active priority right now because we're making so much progress with Guild Wars 2 on the PC that we want to push all the resources specifically onto PC at this point."
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I would but Guild Wars 2 for the PS3. After seeing some previews for the PC, I would definitely get this game. But for now I will stick to the PC version.
They hit the nail on the head as mmos for the consoles suffer cause tryin to type a quick message in social aspects of the game is nearly impossible to do right with a control pad. You can talk about keyboard attachment but many
wont buy one so they wud have to build the game with the gamepad in mind. I played dc uo on my ps3 an never played it again after 2 weeks. It just doesnt work well for consoles unless built from the ground up with console in mind.
ps3 has keyboard and mouse support so it shouldn't be too bad and mmo are not usually graphically intense
Used to be excited for this game, now I don't care anymore as its taking way to long to come out. I think the next MMOs I get into will be Planetside 2 and 40K: Dark Millenium, as they are both different models from the rest.
A mmo could easily work on the xbox. XBL has great voice chat optons plus the chat pad works really nice and have it linked to msn messenger would work well wiht a mmo. All you have to do is tap the msnm button to chat and then tap in a again to close it out when your not talkin to anyone