First released at the Venture Fridays event last week at Red Nova Labs HQ in KC, KS, this teaser trailer grants an early preview of the story behind FRED’s plight, as well as a good mix of gameplay. A big thank you goes to @mkqi for sequencing and editing the trailer – she did a fantastic job! I could not be happier with how it turned out.

Red Nova Labs game developer David Howe wanted a way to allow players of his new iOS game Mystery Ball to be able to stop playing the game on one device – say their iPhone – and pick it back up where they left off several days later on a different device – let’s say the iPad.
Thanks for checking out the game! It's completely absorbed the last six months of my life... I would really appreciate to hear any feedback you all have! I tried to model the gameplay between a mix of a standard ball rolling game and Mario 64. Swipe controls instead of accelerometer should give you a fun, new way to play this type of game. Let me know what you think!

Red Nova Labs Games' first iOS release Mystery Ball will be compatible with Apple's iCloud and available on the iPhone, iPad and iPod Touch.
I really like the depth of this game, unlike many of the worthless apps on the system.
6 comments in and nobody is bitching about iOS control schemes, amazing! :D
I'd not heard of this, but it looks really fun.

Mystery Ball is an iPad-optimized iOS game starring FRED, a neurotic, scared ball who must find his way through a Professor’s test world in order to overcome his fears. FRED appears in the world unaware of his past and with several fears to battle: aphephobia (fear of being touched), acrophobia (fear of heights) and chronophobia (fear of time). As FRED collects bravery badges, he overcomes each fear and gains new skills.
Holy fuckness this looks good!
Looks like a great iPhone game. I'll be sure to pick it up once it's released. Has a fun art style :)