
Kinect Star Wars is coming around nicely and especially the Kinect tracking and lag is really up to par. The modes that I played are all fun and really shine in their diversity. I do hope that Kinect Star Wars won’t turn out to be a mini-game collection, but instead that all the different parts of the game nicely integrate into a connected whole that is supported by an awesome Star Wars story.

Celebrate 13 years of Kinect Star Wars — the game that let you dance as Han Solo and swing invisible lightsabers in your living room.

Kinect Star Wars, a groundbreaking game released in April 2012 for the Xbox 360, utilized the Kinect motion-sensing peripheral to plunge players into the heart of the Star Wars universe.
One of the worst things to happen to Star Wars was it being exclusive to Kinect when PS Move could have been a better version because of "buttons" per Kevin with better tracking. And the controller looking like a light saber hilt. Or, had an actual light saber game similar to the dojo in Vader Immortal.
But the miming lies on the Microsoft E3 stage was icing on the cake of this garage. Wasn't even live gameplay. Just bad acting. Nothing ground breaking about this travesty.

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
I love this site. Every Kinect game is awesome to them.
ROFL, looks interesting.
Get rid of that kid in the middle and please don't make it childish...