
Through decades of evolution and variation there are definitely 7 common things in a Japanese style role playing game that have won hearts of millions of Rpg fanatics from times memorial.
These are the 7 things that any Jrpg should possess.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Yup.
Throw in Open world Environments,NPCs,80+ hours of Gameplay with Turn based Combat and Im sold.
I want Epic Battle system,Lots of playable characters and hot chicks.
I want more secret characters, thank you
Pretty good article, although I disagree that the M rating hurt the Persona series. Also, in Persona 4 they don't shoot themselves in the head with their evokers, they use cards to summon their Persona instead.
1. Final Fantasy VII
2. Final Fantasy VII
3. Final Fantasy VII
4. Final Fantasy VII
5. Final Fantasy VII
6. Final Fantasy VII
7. Final Fantasy VII