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Deus Ex: Human Revolution - Ruined

Jonah Falcon calls the boss battles in Deus Ex: Human Revolution an Epic Fail.

Excerpt: "Now, Deus Ex had boss fights, too. Except, most of them you could deal with no matter what choices you made. In fact, two boss fights could be avoided completely by simply doing research in-game. Anna Navarre and Gunther Hermann could both be killed by invoking their killswitch. (If fact, it makes the boss fights in Human Revolution even more annoying since Anna and Gunther will mech augs – like the bosses in Human Revolution.) By the time Walton Simons, a nano-aug, rolled around, you were already powerful enough to deal with him in any number of ways.

The boss fights suffer another serious problem, aside from being scripted bottlenecks in the story that punish players for choosing a path that the game didn’t want them to follow: they’re unimaginative and boring. Lazy beyond belief. As Alvy Singer complained in Annie Hall, “It’s worse than not insightful, it’s not funny.” They scream of executive meddling demanding that the game include periodic boss fights to keep the player from “feeling bored”."

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gamestooge.com
GraySnake5397d ago (Edited 5397d ago )

Not really a fail... I have an all stealth/hack Jensen and the heavy objects upgrade and the boss who gave me the most hard time was
*****SPOILER*******
*****SPOILER*******
*****SPOILER*******
Jonsin and that was cause I took the new biochip.
*****END SPOILER*****
*****END SPOILER*****
*****END SPOILER*****

"If you chose a stealth/avoidance route to Adam Jensen with other points to hacking, you’re finished. Period. End of story. Game over. Start again, you make the wrong choice all game. “Your” Adam Jensen was the “wrong” Adam. That game you were enjoying playing your way was a lie. Because if you didn’t prepare for this boss fight, you might as well have played with your hair for 10 plus hours"

That is so wrong on so many levels.

clank5435397d ago

They do a good job of putting huge armories before all the bosses.

Plus, you should always have some sort of lethal weapon just in case things go wrong stealth wise. I usually have the silenced combat rifle, the heavy rifle, and the explosive revolver.

I did the same thing with Jonsin and while it was annoying with the hud, that battle was far from difficult.

franko5397d ago

You need professional help. Get it!

40°

Nightdive would "love to remaster Deus Ex"

Nightdive would "love to remaster" Deus Ex, among a few other games. How can we make this happen.

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videogamer.com
100°

Deus Ex Deserves Better Than Being A Scapegoat For Embracer's Screw-Ups

Hanzala from eXputer says, "After multiple delays, cancellations, and ownership changes, the misfortune of Deus Ex continues; this gem of a series deserves better."

maelstromb845d ago (Edited 845d ago )

One can only hope at this point Embracer will need to generate an influx of cash flow, and what better way to do so than to sell off some of its IPs... namely Deus Ex, to a competent and talented studio capable of delivering a game noteworthy of the name in future. And thinking about it further, I don't know why Embracer would sit on the IP vs sell it if it means staying in business or not.

200°

Five Annoying Video Game Openings in Otherwise Classic Titles

Some games endure despite the average player wishing they could skip that first hour - here are five annoying video game openings in otherwise classic titles.

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techstomper.com
Yi-Long1033d ago

I liked the Red Dead 2 opening, certainly didn’t feel like a slog to me, but I enjoyed that whole game so for those who were just expecting ‘GTA but with cowboys’, that was probably not the opening they expected, and Red Dead 2 wasn’t the game they were hoping for …

First game that came to mind when I read the title, was Watch Dogs 2, because you’re expecting an open world sandbox game in sunny colorful San Francisco, and instead that opening has you crawling and sneaking around an incredibly boring office building …

PrimeVinister1033d ago

Watch Dogs 2 is a decent game but not really a classic. The opening is awful though. You got that right.

I loved the RDR 2 opening hours the first time but going back to restart it is where the rub lies for me.

Yi-Long1033d ago

Yeah, I agree it’s not a classic, but it was the first game I thought of where I really thought; Why would you make that design choice!? If you’re gonna do a thing like that in order to teach the player some basic sneaking controls, at least make the location a bit more interesting, like an abandoned theme park or gorgeous temple or whatever, but now the gameplay was restrictive and boring, but also the location itself.

PrimeVinister1033d ago

@Yi-Long Definitely true re the worst possible choices being made for the opener of Watch Dogs 2. I did enjoy WD2 overall but that intro is baffling :-D

shammgod1033d ago

Red Dead 2 opening was trash