
What do you do when you are done with Divinity II: Dragon Knight Saga and have a team full of ideas on how to turn the dragon gameplay into something deeper? After seeing it in action at gamescom, the answer appears to be that you turn it into a real-time strategy game, focused on aerial dragon combat, with role-playing elements.

PCGMedia don't think anyone's done a great job at explaining what you've got at your disposal in Larian Studios' RTS, Divinity Dragon Commander. There's a rumour going around that you simply send all your units in the middle, and that you leave them to their own devices. In this article, they show us exactly what units there are, list their abilities, and upgrades, and explain why, in actual fact, Dragon Commander is a tactically rich title - anything but a blob fest.
This preview features details only available from the press beta.

In this week's podcast, the usual whirlwind of PC gaming news and the latest gaming exploits of the team: Dragon Commander and the best of Molyjam.

IGN - Larian Studios is staking its entire future on two new independently-published games. We ask what that's like.