
GamerZines writes:
After months of speculation, Codemasters Birmingham finally revealed only last week that the much-requested safety car feature would make an appearance in F1 2011. Understandably many fans were delighted, but others wondered why it took the developer so long to confirm its inclusion.
Rather than wantonly speculating, we decided to ask senior producer Paul Jeal about the real story behind the delay and like a true sport he explained exactly what went down between the studio and the representative license holders.

VGChartz's Adam Cartwright: "The racing genre has always felt like a perfect fit on handhelds, thanks to offering bite-sized sessions and being able to hide technical flaws behind blistering speeds and enclosed environments. It provides a large amount of variety too, from immersive sims to light-hearted kart racers (and my personal favourite, drift-heavy arcade racers!), meaning there’s usually something for everyone to enjoy.
Anticipation was high that the Vita would follow in the PSP’s footsteps as a handheld offering an unrivalled selection of racers, from muddy WRC titles to the clean racing lines of Gran Turismo. Beyond the initial months things didn’t quite pan out like this, but there’s still a nice spread of games available to cater to anyone’s tastes – and thanks to the addition of backwards-compatibility with PSP and PS1, the Vita ends up with possibly the largest selection of any console in the last 10 years, even if it's not all running natively on the hardware."
TeamVVV writes: "We put F1 2015 up against F1 2011 in our very latest side by side comparison video.
F1 2011 is running on the Xbox 360 and F1 2015 is the Playstation 4 version. We take a couple of laps at the floodlit Singapore, one of the jewels in the Formula 1 crown, and we are using the now dominant Mercedes.
F1 2013 is the pinnacle of the series. They newer ones are arcady and watered down
i had no idea that codemasters did a F1 game so that explains why it was so ahead of its time.
Team VVV writes: "To follow up on our recent F1 2011 vs F1 2015 video, we decide to go one step further and put four iterations of Codemasters' F1 titles side by side for comparison purposes and for a little fun too.
We have F1 2010 running at the top left for the Xbox 360, F1 2011 at the top right also for the Xbox 360, the bottom left is last year's F1 2014 for the Playstation 3 and of course F1 2015 running on the Playstation 4 completes the foursome in the bottom right video."
They way some guys just bash into online rather than try and race clean the saftey car will be out every lap,its allways good if you can get a party going and play online that way you get a majority vote to kick trouble makers.
"The first thing we tried to do once we got our hands on the latest F1 2011 build was trigger a cataclysmic crash to bring out a safety car, but all we achieved was a crumpled front-wing."
So the same damage system as 2010 then? :|