
Duke Nukem Forever looked like vaporware for the longest time. Many assumed it would never see the light of day, but after 15 years in development hell, the title actually hit retail shelves and was quickly savaged by critics. Despite this, Gearbox boss Randy Pitchford boasted that it's selling well, like a "greasy hamburger," and publisher Take-Two confirmed recently on an earnings call that the game is actually profitable. How could this be? How could it have succeeded against all odds?

The head of AI at Take-Two says his time with the company has reportedly 'come to an end.'

Take-Two has hired Perfect Dark studio head Darrell Gallagher and creative director Brian Horton to start a new studio under 2K.

Fired Rockstar Games staff have protested outside the UK offices of parent company Take-Two and developer Rockstar North today, denying accusations of leaking company secrets and calling for their reinstatement.
The fired Rock Star Games staff were likely at-will employees, which means they could be terminated by the employer for almost any reason. Doesn't make it right, but it is what is.