150°

Top Five - Coolest Fan Work

I write about video games because I’m a fan, and each fan has a way to express his or her love for the medium. I’m not musically talented, I can’t program to save my life, and I couldn’t draw my way out of a paper bag, so writing is all I’m left with. Other fans, however, have incredible talent and manage to create pieces of video gaming love that are absolutely mind-blowing. This blog entry is to talk about the coolest fan made work based on established video games…

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sflchronicle.com
Infernostew5317d ago

The fan streets of rage remake/remix should be on there.

Yi-Long5317d ago

... but sadly didn't really improve much on the graphics. Still fantastic gameplay and cool music ofcourse.

I absolutely agree with the nr. 1 on this list: Sonic Fan Remix. I also played the demo (still have it), and it just looked and played AMAZING.

Some fans in their basement produced a better looking and playing Sonic game than Sega! Sega should be absolutely ashamed by their own incompetence regarding the Sonic license, or actually regarding pretty much their complete output of the last 10 years orso.

mindedone5317d ago

i would like to see a River City Ransom remake

RockmanII75317d ago

That's a cool list, I'm gonna put that in my Top 5 Top 5 lists

5317d ago
Quagmire5317d ago

What about those 2 Chrono Trigger games which were supposed to come out before Squix handed out its Cease and Desist letters.

One fan game was a 3D remake of the original game, another was a fan-made sequel using the same assests graphics style mechanics and such from the original.

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50°

The Perfect Dark campaign for N64 is being rebuilt as a VR game

The nostalgia for 64-bit gaming has taken a significant technological leap with the arrival of Perfect Dark VR on Meta Quest. This isn't just a simple workaround to make the emulator look bigger; it's a standalone port that brings Joanna Dark's missions directly into your VR headset.

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guardarpartida-com.translate.goog
UltimateOwnage25d ago

I’m super excited for this. I hope it can be finished at some point.

EternalCynic24d ago

"I have a headache. And with a head this big, that's no joke." - me after playing this for 30 minutes

Agent7524d ago

It wasn't too good on the Nintendo 64 all those years back. Hyped as GoldenEye 2, it didn't even come close. On the Xbox 360, it wasn't too good either. No more Perfect Dark games please.

50°

Perfect Dark Has Been Fully Decompiled, Native PC Port With Multiplayer Support Now Available

Rare's first-person shooter, Perfect Dark, has been fully decompiled, and a native PC port with multiplayer support is now available.

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twistedvoxel.com
Agent7563d ago

I remember getting this at launch on the Nintendo 64 and even though it looked like GoldenEye, it wasn't too good to play. Plain boring if you ask me. To this day, I still don't understand the hype.

Snookies1263d ago

Absolutely wild take. Perfect Dark was like GoldenEye evolved.

jjb198163d ago

I agree. It improved the gameplay in a lot of ways. Who doesn't like a laptop gun?

Nebaku62d ago

It's literally built on the GoldenEye engine.

You're going to have to explain how you think GoldenEye feels good to play, but Perfect Dark doesn't.

Notellin62d ago

Man there is no way in the world that two real people agree with what you just said. This is one of the worst opinions I've ever seen on N4G.

230°

Take-Two talks ‘to save Xbox’s Perfect Dark reboot’ reportedly collapsed

Take-Two was reportedly in discussions to save Xbox’s canceled Perfect Dark reboot, but negotiations recently collapsed over details of a potential deal.

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videogameschronicle.com
dveio185d ago

So, unsolved questions about the long-term ownership of the IP were responsible for the deal to collapse.

Interesting.

CantThinkOfAUsername185d ago

- Microsoft tells the studios developing the game they can look for funding elsewhere
- The studios' heads spend two months talking to different parties till they land a deal with Take-Two to fund and publish the game
- Take-Two gets in talk with Microsoft about the franchise
- Microsoft says, "Nah, you either fund and publish OUR game for us, or we'd shelf it and let the IP rot forever"
.
.
.
- Profit?

franwex184d ago

I doubt Microsoft will do anything with this IP anymore. It’s basically a late stage n64 game made by rare when they were at their height. It was good for n64 standards. The 360 game was kinda meh. Now it will probably be shelfed forever.

jimtendo1983184d ago

Kinda meh???? It was absolute garbage

Knightofelemia184d ago

Hmm have someone else make a game on your franchise and make money. Or just have an unused IP sit in limbo collect dust and not make money. Or make a little bit of money releasing the game in a collection. Microsoft should be selling off some of the older IP's to people who will do something with them.

Sciurus_vulgaris184d ago

Companies don’t generally readily sell off IPs. MS would have likely only granted Take two a license. Even when Microsoft sold Tango Games, they kept most of the IPs, and did not fully sell off the Hi-Fi Rush IP to Krafton.

Tacoboto184d ago

The Hi-Fi Rush IP did get fully sold to Krafton, though

Sciurus_vulgaris184d ago

No, in Kraftons statements they refer to “rights to” the IP not “ownership of” of Hi-Fi Rush.

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