
The crunch-time abuses at Team Bondi raised the question of whether game industry workers should unionize, but they won't. Ever. And that's not necessarily a bad thing.

Members of the original development team behind Rockstar Games' LA Noire are working on a new psychological thriller called Sowden House.
Hopefully McNamara is as far away from this as possible he set up shop in Australia then did nothing but complain about Australian labour laws while trying to make his workers live at the office working 24/7 on la noire punishing them for leaving at 3 am and being 10 minutes late to work at 9am the next day.
It's astonishing that none of the workers went to the fair work ombudsman as the studio would have been fined astronomical numbers

BLG writes, "Do you ever get that feeling after you’ve finished a game that you just wish there was more? Or do you spend years hoping and praying for a sequel that never comes?
This list compiles some of the top games we desperately want to get a sequel. Please give us more of our favorite games!"
Would love to see a sequel to the 7th gen FPS campaign SINGULARITY from RAVEN Software..

L.A. Noire is coming to the library of free games available to GTA+ Members on Thursday, May 2.
Plus, if they don't unionize, then recent college grads who are willing to work for free can continue doing just that.
There's nothing wrong with working for free, as long as it's optional.
This is a very well-written article...great alternative point of view. I like seeing that some developers actually don't care about that crunch, though maybe they haven't been through a Team Bondi crunch. :)
I'm of two minds on this one...unions as we know them seem like a relic of a previous era, but at the same time, it also sounds like game industry workers are getting f'd.
I appreciate the complexity of this issue, but a lot of it is over my head.