Gadgehit writes: "Software developer iPi Soft has been showing off their iPi Motion Capture Software with Kinect. The marker-less tracking which they have been showing off this year’s SIGGRAPH, shows accurate 1:1 movements tracked by Kinect and their mo-cap software displayed on screen."

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.
Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.
Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"

Behind the aimbots that have plagued Team Fortress 2, a far more sinister story of harassment has unfolded - and it's only getting worse.
That's actually pretty cool, but i think most of this is the capability of the kinect sensor itself, the software just allows you to easily use it on a pc it looks like.
The heavy looks quite funny with the movements lol, can't explain why.
BRB BUYING A KINECT.
edit:
Hnnnnnggg the software costs over $400...