
Ubisoft has today released a demo version of the forthcoming Driver: San Francisco for Xbox 360 and PlayStation 3, available now via the Xbox LIVE Marketplace and PlayStation Network respectively. With the game also expected to be available on Wii and PC next month, many gamers have questioned the lack of a demo for the PC version of the game, however the press release announcing the demo made no mention of the PC release whatsoever.

Game Designer Andrew Willans looks back at Driver: San Francisco’s legacy.
Now we get The Crew games instead 🙄
Would love and much prefer a sequel to this.

Ubisoft seems to have teased a new Driver game, with the company's CEO pointing to various projects being in development.

Immersed Gamer writes: "Ubisoft came out with the announcement that some of their classic titles are shutting down their servers. While this is not entirely surprising, the next bit is quite shocking. As Ubisoft states in regard to many of said classic games, “additionally, the installation and access to DLC will be unavailable”.
The wording is a little vague, so the actual paid DLC could be safe. But it doesn’t change the fact that multiplayer modes of Assassin’s Creed Brotherhood, Rayman Legends, and Driver San Francisco will surely be missed. Especially since no alternative exists in many of those cases. This happens to unveil right next to our story where I essentially beg Atlus to port SMT to modern consoles alongside Persona.
Seems like videogame preservation is on the down-low…"
And you want us to go all digital? This is the bull sh*t that makes me apprehensive to an all digital future. You corpo guys don’t understand game preservation or it’s importance.
Companies who withdraw support should be legally made to patch games to enable the 'owner' to create and host their own MP lobbies. This is theft
Looks like I may have to buy it on a console instead. That sucks.
Game looks like crap... i predict an average between 5 and 6 in the reviews.
Didn't really follow it at all, but saw the PS3 demo was up yesterday and got excited to play it.
All in all...it kinda sucked, especially that whole "shift" mechanic, it seems like this game won't be going that far.
And I know on PC this one gripe wouldn't be there, but on consoles pressing up on the joystick for boost?! What were they thinking? I was constantly boosting around turns when I didn't want to and smashing into everything!