
MMGN.com writes: It seems a life time ago that we were first introduced to RAGE; a first-person shooter set in a dystopian wasteland running on the brand new id Tech 5 engine. Since 2007 we have been treated to countless tasty screenshots and gameplay trailers., but finally we'll all have the chance to play through the game this October. So why is RAGE going to kick so much arse?

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
Simple because of new industry standard renderer in Idtech 5 will make it look unique compared to other games. Crysis 2,BF3 uses previous generation renderer from Quake 3
yeh this game will do 60fps in 720 which is quite impressive but i feel like for ID software wanted to achieve that so much that sacrifices were made in other departments of the game.
guns feel weak(sound and feel from the video)
not many are happy about online with combat racing only
those are my only 2 concerns 2nd isn't my concern since i am interested in single player but the gun part really worries me a lot. Whether for good or bad rage reminds many of us of borderlands
for me that is a great thing since i loved borderlands so much
id software, is reason enough bro.
id software takes years to perfect games before they release them....bottom line is this game should have massive amounts of quality.
I too have kinda put it on the back-burner a bit but will probably pre-order it...(amazon has a nice deal on it ftw).
I think a TDM multiplayer would have worked fine IMO...I never enjoy the racing/car portions of these games. Unless the controls are like Halo's. I would have enjoyed some post-apocalyptic TDM.