
Robert Bowling, Modern Warfare 3's Creative Strategist, has revealed that explosives in Modern warfare 3 have been rebalanced.
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Players are using hacks to gain an advantage in the game, such as aimbots and wall hacks. The first gives a player superhuman aiming abilities, while a wall hack lets you see through walls to gauge where other players are.
“These hacks are typically used by PC players, but those playing on PC via Xbox Game Pass are identified as Xbox players in multiplayer lobbies.”
This is pretty dumb to say the least.
Don't Gamepass online games have anti-cheat systems?
If not, that's pretty dumb. Microsoft need to fix that asap.
I mean, COD games was always filled with hackers, nothing new. I can’t blame MS on this. Activision had years to try and fix this. Might take MS some time to make some change.

The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report. Instead, Activision assured developers it was simply for internal concepts. That, of course, was not followed through. For what it's worth, per the PlayStation Store, 2,400 COD Points cost $19.99, meaning players potentially spent real-life money on a skin that was not created by an actual human.
As far as A.I. use goes across Activision, a source told Wired that 2D artists are utilizing A.I. to aid their work. That is a result of mass layoffs, in which many 2D artists were impacted. “A lot of 2D artists were laid off,” the source named Noah said. “Remaining concept artists were then forced to use A.I. to aid in their work.” Mandatory A.I. trainings have been implemented, according to Noah.
Activision. And MS. They will ruin console gaming forever.
Oh and where the FRIGGIN outrage people? When Sony makes a remaster of a masterpiece single player story driven game, they get roasted. But this, this, goes unnoticed? Then don’t complain that you aren’t getting enough single player story games.
"The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report."
We're talking concept art? Because as of right now there's no way to generate a final 3D model with final textures. So the final assets don't use AI. That's not to say that it sucks for 2D artist that it's easier to generate visual ideas and build from them leading to less 2D artists needed (really sucks), but are they say the final concept art was completely AI generated and then 3D artists built from that? And yes, I'll pile on that Activision as a publisher and their developers I have experience with suck and they'll do whatever, ethics be damned.
Wow I can just imagine the likes of Activision, EA and Ubi etc having an army of AIs creating overpriced crap and the fanboys just lapping it up. I hope the AIs have a good union.
I understand why people think it’s good idea to Unionize to fight back against such things but it’s not. It’s a bad idea. It’s activisions wet dream to have these pumped out weekly by some AI. Protect your neck!
Explosives Damage -1
Good, and not surprising to hear. Black Ops, MW1, and WaW never had a huge explosives problem. MW2 was the only game in the series that had the most mind-baffling worst balancing decisions I have ever seen in any video game
So this is pretty much common sense.
MW3 needs to strip down perks and mechanics. MW2 focused too much on overpowering every single thing to make everybody super-soldiers: infinite run, mega lunge, extra damage, no recoil, etc. What's sad is that once MW2 did "pro perks" other games started copying this idea. It's a terrible mechanic that doesn't properly consider balance in the long run
I want MW3 to keep it simple
... And that's supposed to be a good thing? I enjoy noob tubing. :(
It's a great thing.