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200°

id: "Graphics will always matter"

John Carmack and Todd Hollenshead of id Software agree that having great graphics will “always” give a game the edge – and that we’re nowhere near videogames’ visual potential yet.

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beefjack.com
wallis5410d ago

I feel like art direction is more important. Photorealism is great but a lot of games waste it on a visual style that isn't particularly memorable.

Whether it's the fantasy setting of witcher 2, painkiller's insanely scaled levels, bulletstorms over the top environments, or just Far Cry 2's grounded but incredibly effective portrayal of Africa's setting. (I swear to God I play that game and I feel warm).

Thankfully though I feel like Rage has both in great quantity.

LightofDarkness5410d ago

He said "graphics", not photo-realism. Art direction comes under the umbrella term of graphics, thus it can't be more important.

wallis5410d ago

I wasn't disagreeing with the statement he made I was simply sharing my opinion on the subject as a whole.

If anyone understands the strength of art direction it's Id. They've always rendered strange and twisted visions of hell in the doom series.

InNomeDiDio5410d ago (Edited 5410d ago )

God of War 3 has one on of the best art direction and is technically very impressive. Also the Gears-Universe looks great. Uncharted 2 is an allrounder that does everything great. But we should not focus too much on Graphics. It's awesome when you play a game and it looks incredible, but look at COD for example -> the game "just" looks good ... but the balance and gameplay is it which made it to one of the most played games of all time.

Montrealien5409d ago

yep, they will always matter, it would be stupid to disagree with such a statement. However they will never be the most important factor of a good game.

Why o why5410d ago

They always have mattered. Gameplay is important but graphics is one of the main reasons people move to a next gen console

MaxXAttaxX5410d ago (Edited 5410d ago )

I hope they're not just saying that because they're relying simply on graphics for Rage.

How's the story???

At least gameplay should be good....

Ducky5409d ago (Edited 5409d ago )

If they wanted to rely on graphics, they wouldn't run that game at 60fps.

Considering it's iD's first attempt at a story, I wouldn't hold my breadth.
... but yea, I'd expect it to have the gameplay.

firemassacre5410d ago

gameplay first
story second
graphics third.

hell we have come this far hevent we? from the 8bit era?

Letros5410d ago

Sadly story seems to have taken the back seat long ago.

TyrionL5410d ago

I don't think that’s true of all games. There have been some awesome stories told through games this gen. Bioshock, Dead Space, Mass Effect, and Fallout were very well told stories IMO. There are a few more, but it’s not like the industry was ever just overrun with great stories in every game anyway.

vickers5005409d ago

For me it's

Gameplay first
Art style second
Replayability third
Story fourth
Graphics fifth
Sound design last

Story in a game isn't really that important to me, since like 90% of them ending up sucking or end up generic anyways, even the ones some think are good (Uncharted 2, Alan Wake, a few others that I cannot think of right now), so it's not really important to me.

I get my great stories from television shows and movies anyways, so I don't absolutely need one from my games when I have shows like Dexter, The Walking Dead, Psych, Parks and Recreation, Firefly, etc (way too many to list, those were just a few I've been watching more recently).

Art style however is massively important to me. Where I usually don't end up feeling anything for the characters in video games, I usually stare in awe and amazement when I see something like the gardens in bioshock (arcadia I think), the netherworld in folklore, etc.

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110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin2383d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2535d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072535d ago (Edited 2535d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142535d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2534d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2535d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2535d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2535d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2530d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.