
KINECTaku's Damien McFerran writes:
"In an age where smartphone advocates are gloomily predicting the End of Days for dedicated home consoles, it’s incredibly ironic that one of the best-selling iPhone and Android titles of all time (over 20 million downloads, and rising) is made even more compelling by its fusion with Microsoft’s home console-based Kinect peripheral."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
I see Kinect games are rated on a different standard than regular 360 games.
9/10 for fruit ninja? Really?
"with recruits like Fruit Ninja Kinect filling up the ranks, it’s surely only a matter of time before the hardcore pledge their allegiance."
^^^only a moron would think Fruit Ninja would lure the core, let alone the hardcore to Kinect.